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Posts by Majora252
Majora252's Profile - Posts by Majora252
Pages: « 1 2 3 418 19 »
OK, here's the story. I was editing graphics with yy-chr, and when I was loading my ROM for test, it displayed " __ ", and then froze! When I tried loading a savestate, the screen turned different colored stripes and then the screen froze. Does anyone know how to fix this? I really don't want to re-download SMW and start my hack all over.
All help is greatly appreciated.

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To edit your title screen logo, go to overworld editor, file, title screen, load title screen, and then open the 8x8 tile editor, change the pallet number until you find a good color selection, then left click a tile and right click where you want to put it. To delete a tile, left click it (or highlight more than 1 tile) and press delete on your key board. Hope that helped.

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Ok, thanks for the help! My hack is up and working now.

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I want to use the metroid HP patch in my hack, but I need help inserting it (really). It's an ASM file, not an IPS file, and in the readme it doesn't say how or what to insert it as.

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OK, thanks for the help!

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If you want to have fireballs in the level without it freezing, than select the lakitu head and check off either of the boxes below the window.

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hmm.. when you were in the 16x16 tile editor did you make sure to press F9 to save the FG back to the ROM?

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I don't think there is any way to have the switch blocks and Yoshi's House in the same level. You could create your own house using logs or something else like I did. If you need an example, here's a video I made for my current house. Go to http://www.youtube.com/watch?v=ohYhhjRVAbc

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To fix the Bomb graphics, make sure SP04 is set to 2.

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After I applied the Xkas patch for the 6 digit coin counter in my hack, it screwed up the GFX at the top of the screen. Does anyone know how to fix it? I tried re-inserting my standard GFX for my hack but nothing happened. If you can just edit it, than please show me where and on what GFX file.




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The tool screwed up my hack! Good thing I had a backup copy. The box is working now so thanks for the advice. :)

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How do you make an ExGFX file from scratch?

What I'm trying to do is have spiked mines instead of munchers in castles, fortresses, etc. and have normal munchers elsewhere. I'm also trying to get sideways ones but I can't do any of this because there's no ExGFX for munchers so far.

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Majora252's Profile - Posts by Majora252

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