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Posts by Majora252

Majora252's Profile → Posts

(restricted)
Originally posted by darkguitar4life
this is really my first OW i made

so yeah i think it looks fine
but is all your choice majora252
btw, i'll use some custom GFX for the kirby one of course (if you want)


Yeah, that OW is good.
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You should make the sprite a genorator. Genorators don't have "INIT" routines.
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Originally posted by Xman0444
Would I be able to beta test?



Sure. Once we get some more levels, than I'll pm you and send you a copy to test.


Originally posted by skedar
id like to do a level for your hack, without credit, i only want to help and play the hack at the end.


So let me get this straight. You want to create a level for the hack, but you don't want credit. And you want a copy of the hack when theres more levels, so you can play it.

Also, since Yanama and darkguitar4life both would like to make an overworld, and I need one for world 1 right now, you can both make one and I'll decide which one to use. Or I'll host a vote.
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(restricted)
Originally posted by skedar
i dont get exactly what you mean, you said yanama and dark.. want to make an OW, and you need 1 what? a level?, then you said "you can both make one and I'll decide which one to use. Or I'll host a vote." do you mean yanama and dark.. for ow?


I was talking to Yanama and darkguitar4life about making an OW.

Sorry if I confused you.

Originally posted by skedar
, and you dont want me to make a level?


I didn't say that. Your completely free to make a level for the hack, and I'd like you to if its okay with you. Basicly for the first level, I just want a level thats fun to play, and has some ExGFX in it.

Originally posted by SyStemkraSh
The thing concerning me about the plot is that it's too similar to Super Smash Bros. Brawl's.


Oops. I never noticed how similar it was. Maybe I should stick with my other idea. Or create a new one.



Originally posted by SyStemkraSh
The Mario boss is a nice one, but something doesn't seem right to me..


What doesn't seem right?

Offtopic:
Originally posted by darkguitar4life
(homework...)


CURSE YOU SCHOOL, CURSE YOU!!!!
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Originally posted by LLawliet37
Well, I say you should choose different music for that level, as it is glitchy...


Have you applied the SMB3 music patch? If not, that might be why the song is glitchy.

Make sure to backup your ROM though, as some patches can glitch them up if not applied to a clean rom.


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Ugh. problems making a simple patch. I'm making a patch that disables jumping when your on a vine, but instead it keeps making it so you can only jump on a vine. Also it makes you be able to move while ducking. Any help?

Code
header
lorom
org $00D61C	;Jump to Jump Routine
JSL Routine	;Jump to Main routine
org $108000	;Freespace

Routine:
LDA $74		;Load Climbing Flag
BNE NoJump	;Branch to "NoJump" if climbing
RTL		;Otherwise, return

NoJump:
db $EA,$EA	;Change D61C to EA EA to disable jumping
RTL		;Return

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OH, thanks WhiteYoshiEgg.
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Could someone please post a list of all the extended sprites, and any other types (that aren't accessible in LM)?
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Originally posted by Yanama
Heya guys. I just wanted to tell you that I'm working on the Overworld right now for world 1. Before I transfer what I've drawn on paper to the Overworld, I need to know; Do you want the worlds I'll be making on the Main OW, or on submaps?


The first OW should be on a submap. Can't wait to see it!

Originally posted by KyuSasorii
If you don't mind Majora, can I help make level too?

OK. What world(s) do you want to sign up for?

Also, a new catagory.

Music and music porting.

If there is anyone that would like to help port or create music, then just PM me or post a reply telling me you want to sign up. Thanks.

Here is a list of music that I'd like ported:

Geurdo Valley (from ocarina of time)
King Dodongo/Volvagia Battle (from ocarina of time)

I'll provide a link to the midi file tomrrow.

Also, if anyone doesn't want to release graphics, music, ect. to public, than PM me about it.
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Originally posted by KyuSasorii
Hmm... World 8 would be good. I might be able to make the boss out of iceguys noob boss.

You should have more than one person doing levels for a world so they don't run out of ideas, just a suggestion though.


OK, you can sign up for world 8 and the boss. Could you send me a sample level?

And I'll take your suggestion, so..

Announcment

Because people might run out of level ideas, more than one person may sign up for level design in the same world.
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Originally posted by darkguitar4life

can i do all the switch palaces (i'll use same ExGFX and music as in video)
Yanama you can do the first OW i'll just make a submap
aka. (edit) rather world 9

offtopic:
what do you think of my new lay-out made by me (actually lay-out generator)


Sure, you can do the switch palaces.

Also your layouts pretty good. You might want to change the color of your font to make it easier to see though. Where did you find the layout generator?
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This is an interesting concept... I might sign up. Also I think that no original bosses should be used. If someone doesn't know asm, than they can use Iceguy's or Maxx's noob boss.

Also, what boss are you creating, do you need any help with it, and are you doing it from scratch, with copy and paste, or are you using a noob boss?
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OK, your levels are good. You can sign up.

@ Yanama

How's the overworld coming along?

Oftopic:
I really need to edit the first post...
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Originally posted by Magiluigi
Well... I will talk the Mario boss.Why Mario be a boss?Mario must be a good guy in this hack,like "Mario Helping Centers" as Toad houses,giving Kirby items,I'm saying that cauz I'm a big fan of both Mario and Kirby.Mario is too cool to be a boss,and Kirby must be Mario's friend cauz they have the most funny series.BUT,I still like the hack cauz it's Kirby's ^_^.And,I can't wait for this hack's relesing.Oh an by the way...



ThAt'S aLl FoLkS!


Mario is a good guy in the hack, but here is why they fight:

Mario has been cautios latley because there has been rumors of bowser becoming more powerful latley. When Kirby come, Mario thinks that Kirby is coming to kidnap peach. Kirby is trying to warn mario about the allience of the villains. However, mario doesn't believe him, so they battle. In the middle of the battle, bowser comes in with king dedede and ganon, and kidnaps the princess. Mario than forgives kirby, and they set out on the adventure together.

How am I going to make them both playable? First I'll apply the seperate mario and luigi graphcs patch. I'll make luigi be mario. Than I'll aply the 1-p patch so that you can't play as mario by selecting 2-p mode. At the beggining of each level, there will be 2 blocks. The 1st one changes you to Kirby, and the second one will change you to mario, but only if you have completed a certain level.

Originally posted by Calvin
Did you draw the kirby gfx yourself?


No. Construct101 made them. If you want a copy, than you'll have to ask him.
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I don't know if I'd be able to do this or not but..... could I sign up to help with asm and try to code stuff for it?
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Could you write down the code for some of them?
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OK, thanks. So the code is the same, exept you change #$03 to the extended number, and change x and y speed? Like this?

Code
GEN_EXTRA LDY #$07 ; # of free slot sprites to loop through
EXTRA_LOOP LDA $170B,y ;\
BEQ EXTRA_1 ; |
DEY ; | loop until a free spot is found,
BPL EXTRA_LOOP ; | else return
RTS ; /
EXTRA_1 LDA #$05
STA $170B,y ; store exsprite # into $170b,y.

LDA $E4,x
STA $171F,y ; store x low position (to sprite pos)
LDA $14E0,x
STA $1733,y ; store x high position (to sprite pos)

LDA $D8,x
STA $1715,y ; store Y low position (to sprite pos)
LDA $14D4,x
STA $1729,y ; store sprite high position (to sprite pos)

LDA #$0A ; y speed = 00 (note: STZ $xxxx,y doesn't
STA $173D,y ; exist)
LDA #$0A ; x speed.
STA $1747,y ; NOTE, index by sprite direction and
; (store left/right speeds)
LDA #$FF ; don't know what this does
STA $176F,y

RTS

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