Originally posted by ninja boyOriginally posted by Majora252It doesn't change Yoshi's color because you probably have a wrong value.
The only thing remotely close to Yoshi colors I found in the RAM map was this
Code$7E:13C7 1 byte Misc. Yoshi colour (4=yellow, 6=blue, 8=red, A=green - refreshes on level change)
I know it's a different address than the one in the code but I based the code off of these values. Do you think I should just try from 01 and go up until it works?
You could do that. If nothing works after something like 3A, than you should stop until someone finds something out. You should start with #$00 though. Or you could try to change the the code that loads and stores colors to
LDA#$08
STA $13C7
That might work.
Off Topic:
What address is a normal sprites X position? (By normal I mean the ones you use in LM, not the extended, minor, etc. sprites.
Your layout has been removed.