Sorry for broken english. In SMW, title screen has several glitches.
Case 1. Dying in title screen, Entering pipes or doors cause the game to reload the title screen level as an actual level. Also music stops or changes to special world music.
Case 2. Beating on title screen level stops music.
Case 3. Hitting P-switches or Eating stars also stop music.
In SMA 2, above bugs are fixed. thanks to smallhacker's transplant tool, I was able to check SMA2's title screen.
Case 1 : After dying animation, just resets to title screen and title screen music, dying SFX normally sounds. After mario entered doors or pipes, the game simply resets to title screen.
Case 2 : Beating level music normally sounds and just resets to title screen and title screen music normally sounds.
Case 3 : Activated P-switches or Have a star music sounds normally. "Here we go!" sounds after a effect of star, p-switch is gone.
( I want title screen music instead of "here we go!" )
So can anybody make the patch that fixes all cases?
Case 1. Dying in title screen, Entering pipes or doors cause the game to reload the title screen level as an actual level. Also music stops or changes to special world music.
Case 2. Beating on title screen level stops music.
Case 3. Hitting P-switches or Eating stars also stop music.
In SMA 2, above bugs are fixed. thanks to smallhacker's transplant tool, I was able to check SMA2's title screen.
Case 1 : After dying animation, just resets to title screen and title screen music, dying SFX normally sounds. After mario entered doors or pipes, the game simply resets to title screen.
Case 2 : Beating level music normally sounds and just resets to title screen and title screen music normally sounds.
Case 3 : Activated P-switches or Have a star music sounds normally. "Here we go!" sounds after a effect of star, p-switch is gone.
( I want title screen music instead of "here we go!" )
So can anybody make the patch that fixes all cases?