I sorta fixed it, by putting in my signature, but it doesn't look as good because it made the sig box larger. What do you guys think?
wait a sec...*digs through source code*
kk, try this:
Finally got a good avatar and layout! About the big gap in my layout, I'm trying to fix it, so it's not permanent. Also, I'm posting a lot more now, after I stopped posting because I got lazy.
PM me if you need help with Yoshi's Island hacking, or if you need a beta tester for your Yoshi's Island hack!
I set it so that the post box has a minimum height of 150 pixels. if you want to adjust that number, look at the end of the header for this:
min-height: 150px;" height="150px"
Just change the 150's to any other number you want.
I've played through the VVVVVV demo on Kongregate. Too bad I'm tight on cash right now, or I would've already bought it, it's a great game D=. Also, speaking of Cave Story, it would be awesome if raocow LP'd it.
Our school has a pretty strict filter, but I've been playing Cave Story there all last year, without getting in trouble or anything. They probably don't monitor system processes, or they just never noticed it =P.
My opinion is a bit mixed. For me, Coke > Pepsi, but Throwback > Coke and Cherry Coke < Wild Cherry Pepsi. Too bad I don't live in China (or another corn-deprived country), they have real cane sugar in most of their soft drinks. Curse America and its high production of corms.
So I'm back from the dead after a few months =O. Anyway, I was thinking about making the Layout Generator more complete; the number of styles that it has now is quite limited. Any suggested style would be welcome; Just show me an example of it and a short description of what it would look like;
Here's one that I'll be adding:
Side image with another background behind it.
Example: Luigi-San/Luigi-Santa's Layout
Also, I've been exploring the options of having multiple backgrounds. Perhaps up to three?
Well, the problem with that is that he's suggesting that I implement that into the generator. I fear that using the workaround (which I must admit is quite useful in other situations) will over-complicate things for the HTML-illiterate user. Also, I'm not a big fan of side boxes because the get abused so often; I can't tell you how many times I've seen one twice as big as the post <td>. perhaps a limit should be put on it's size? I would think maybe 150px for set width and 25% for a percent width. Once again, feedback is appreciated.
Griefing was never allowed...."Knowing" means that someone saw it, preferrably capturing some form of evidence. I am simply not banning people based on who you like or who you "think" did something.
This. I know a lot of you guys can get frustrated over this, but it's for the best. Back when Beta first came out, the alliance house and I were up in arms about a couple members exploding our house. Although I hadn't seen any reason against their immediate ban at the time, I could understand where Kieran was coming from when I was left in charge of the castle. After I left for about 15 minutes, I came back to a fight amongst five people who all accused an unnamed sixth member of stealing some rare dungeon loot. What started as that person, by what I surmise, accidentally picking the loot up while walking by, ended as them all murdering each other on sight. The only thing I could do is have them all sit put and return what wasn't their own to whoever claimed it. If I had just went with what people were saying, an innocent user could have been bitter with the whole castle community for being kicked out. Please understand that, in some occasions, the majority can be wrong. It isn't very prudent to run amok and ban anyone accused of something.
On another note, Ersan, I picked up 2 stacks of Iron Ingots when reclaiming my stuff from a thief. Just ask me in-game and I'll get them out of my storage for you.
I remember when we used to talk about our creations on here. Now, all I can see is a wall of hate and mourning over all the grief that is happening. Sadly, Kieran is only one person; he can't always be there to witness these events and take effective action. We could really do with a few server ops, but I don't know if there's anyone who he would trust to take that job. Another option would be to do what many Classic servers do: have a guest area for new people and a white list for building outside that area. However, doing so would require mods afaik, so, again, I don't know if Kieran would be willing. We ould also establish a Town v. Town area where thievery is regulated rather then outlawed, though that still wouldn't prevent our grieving problem. Hopefully we can find a way for this to work out. I like playing on Minecraft with the caffie community; most of my time on the server has been a blast.
Also, I'm sorry about your wool, Dots D:. I though I was clear when I said we were leaving your settlement unharmed. Common thievery wasn't the point of our group.
I miss the caffie of a couple months ago, when everyone would pool their ideas and strength to build underground cities and vast castles, some only 100m or so from spawn. Now I feel lucky to see more than one other person online in game per day; it's basically become SSP at this point. In those times, as I remember it, we still had plenty of new arrivals to the server. During these times, we actually knew who was grieving. The fact that no one with the power to ban them at the time greatly complicated things; we often got caught up in the heat of the moment and forgot to take pictures/video so you could confidently ban them.
Personally, I love building with the decent people on caffie, and I haven't been able to do that for a while because of all the drama. If nothing is done within, say, the next week, the community may completely fall apart. At this point, the measures taken would essentially be last-ditch effort. Most of our problems may be solved with a whitelist, as was suggested, or additional ops at the very least (I would actually prefer the latter option). If it fails, we would only be delaying the death of what had become one of my favorite servers.
I would personally recommend mockingod, as he seems to be one of the few people who can keep a level head, regardless of how friendly he is with specific people. Although I believe I would be able to handle the job, I won't recommend myself because I am probably biased towards myself. It might be best wipe the map, encourage building near spawn, and add ops whenever I saw someone who acted well enough to deserve it. However, Kieran, while I hope you will give the community one last chance, it is your server and your RAM that we are using. Do whatever you decide is prudent.
As for qualifications, in my experience, there isn't an effective way to tell whether or not someone is a griever until you actually play with them; many have invited IRL friends that in the end just went and burned cities down. I'd recommend either using multiworld when it/Mod API is released or having a seperate, preliminary server. Then, people who are seen as respectful by the Minecraft community can be nominated for the whitelist.
I agree that it probably wasn't actually team AVO; we're far to small of a target for them to care. As for weeding out griefers in the future, Kieran, one possibility is adding a mod that tracks things such as flint and steel use and chest smashing once the mod API comes out, if you are willing, that is :/.