I've figured out, that making pipe slopes, stone sewer ceiling and stone sewer floors is absolutely impossible. I've opened level 40 and made an object, which is already there; I scaled it the same way, deleted the old objects and set it at the place where the old object was. I tested it and it crashed.
But I don't abandon hope XD
Maybe one day there is a way to do that (if Eggvine is developed again...)
No, it isn't...
For some odd reason it works fine again.
But I have another question. I have heard about Romi's Golden Egg. When will it probably be out and what will be the features? (Maybe Romi himself is the best one to answer the question
I have backups. But I'm too lazy to make a backup, whenever I make a change. And so I had a half-completed sewer level (backup) and a (luckily not) corrupted level. I'm really lucky, it would have been a back-breaking work to make a sewer level, which actually should be completed; good that everything is fine. My 1-7: Forgotten Sewer is done \^o^/
Making it was a pain in the ass...
A pity, that Golden Egg will take so long, but it is MUCH more work than Eggvine, because of the graphics and all the stuff. Maybe someone, who is able to code can help Romi with his great work.
I'm not able to code... unfortunately...
And what about the "before transformation"-colors? Are they changed, too? I mean, when you colored Hookbill with a green shell, does he have a green shell before Kamek makes him bigger or not? Or Bigger Boo? When you made him golden-orange; is he golden-orange before Kamek make him bigger?
I haven't tested the coloring yet, sorry if it appears as if I'd be a lazy a** XD
Sorry, if my question is already answered somewhere in this forums, but how can I configure the cross-sections like in level 1-2 of the original; that you can first see the sectioned parts, when you are in the sectioned parts?
I guess 9-10 hours, I needed 5 days for it.
Sewer tileset is very complicated. You can't just make a level. If you try this (I experienced), there will be lots of (visual) bugs and you don't know how to fix them. Before making such a level I'd experiment a bit.
Here is how you can calculate the length of a horizontal object, that has to be sized vertically:
length + ((width - 1)* 16)
So the formula for a 3*10 object is:
10 + ((3-1)*16) = 10 + 2 * 16 = 42
That is quite helpful for sewer levels, because every groundpiece has to be sized vertically.