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Posts by linkunarre
linkunarre's Profile - Posts by linkunarre
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i think that we can start from an ice world , and finish in a fire /volcano/bowser world. and passing from ice to a place a little more hot , etc.

Thanks Ladida for this EPIC and Awesome layout!

and another idea: if there's not toad town , else is toad city or village , a litle litle litle village , or a big big big city. or both of them , a ******* village , here is only a little shop and maybe some houses , and ******** city , where are the pub , the shop , and maybe a place where , from there you can fly ( with a plane , or with a superspetialultraflying cape) to any world you have seen , like the touch screen in new super mario bros


Edit: ******* are the names of the city and the village , i didn't think any name

Thanks Ladida for this EPIC and Awesome layout!

do you know kirby? in maybe all kirby games is a spetial room wich you only can acces when you passed all the game , where are ALL the powerups. if in this hack is going to be some new powerups , i don't know why it can't be one of this rooms.

Originally posted by RPG Hacker
That could work. I still kind of like the idea of a juke box in a pub, though. I guess instead we could do it something like this: Get the coin in a level and unlock the song from that level in the Juke Box. Or simply use the coins for something else alltogether. And instead of blocks I'd make it an actual jukebox in the background that is activated by pressing up.


or , you get special coins , and you can buy the song you want...

and , i think that i can make the pub , my mom works in a bar so... a bar a little mor dark is a pub XD

Thanks Ladida for this EPIC and Awesome layout!

Originally posted by S.N.N.
^ That's kind of what people have been talking about when they have said "museum". As in, there would be a room where stuff from the hack is shown off (powerups, enemies, bosses after you beat them, etc).


lol , a museum of enemyes like in yoshis island DS , and a powerup museum , but where you can get the powerups

Thanks Ladida for this EPIC and Awesome layout!

O_o i have an idea.

i recently read the first book of "Percy Jackson and the Olympians"

here my idea: an Olimpyan god based OW , like one electricity for Zeus , a water world for poseidon , and an underworld for Hades, etc.

Thanks Ladida for this EPIC and Awesome layout!

Originally posted by Rockythetigre
Maybe there can be a Hidden Door that leads to a Secret Room...maybe behind a Palm...Or a House, where you can see all Kings of SMB3...Or a Tutorial Room



i realy like the tutorial room idea , there you can learn how to use the new items in SMWCP II

Thanks Ladida for this EPIC and Awesome layout!

well , i really didn't like the bosses in super mario world , cause they where all = , and you kill them the same form.

i made a suggestion of a olimpyan god based OW , so the bosses can be the olympians, in fire world , Ares , in water world , poseidon ( or something wich represents them, like for poseidon , a whale)

oh, and you have to kill them a different form each

Thanks Ladida for this EPIC and Awesome layout!

i like this idea

world 1---> world2/3/4/5 -----> world 6....

the boss level can be like this:


[boss room] when you pass the boss , you can move to a next room like in NSMB, when you are next to the boss, the camera stays there , and you can only be in 1 or 2 screens. also , when you kill the boss , the camera moves again , and you go to a pipe , wich get you to a laaaaaaargeeeeee bonus room and at the end of the room... the ! swich!!!!

Thanks Ladida for this EPIC and Awesome layout!

Originally posted by MrDeePay
If we really commit to a ice/fire world, you could go with a boss that attacks with both elements (such as a few of the bosses from Zelda games) to potentially great (and nasty in a good way) effect.

yes , in zelda games ther where koume and kotake , fire/ice power respectively , and twinrova , wich has both powers

Thanks Ladida for this EPIC and Awesome layout!

Originally posted by Rockythetigre
Maybe,like Megaman the Switch could make it for a World easier and for the other World harder.

Example: If I activate the W2 Switch will ba this easier for the 3rd World but it will make the 5th World harder



and if the swich makes one more easy and other more hard , then you can activate/deactivate the swich by killing another time the boss

Thanks Ladida for this EPIC and Awesome layout!

Originally posted by Rockythetigre
Olympian Bosses are a nice idea...but WHY is Ares the God of Fire? Hephaistos...Ares is the God of War.


sorry , i know , but in this book ares god of war , has no eyes , and in the holes where have to be placed the eyes , it has fire!!! XD

Thanks Ladida for this EPIC and Awesome layout!

one idea , the final world could be a mix of all of the other worlds.

and i like so much the fire/ice world , so i was thinking... anyone here has played super mario galaxy? there was a galaxy of ice and lava mixed up , like ice on the lava , or lava falling into the ice. i was thinking something like it.

Thanks Ladida for this EPIC and Awesome layout!

Originally posted by AxemJinx
Hmm, how about this:

1: Grass/Flower/Industrial Hybrid
2: Fairgrounds (includes graveyard)
3: Coral/Crystal Caverns
4: Sky/Blimps/Angel Floating Islands/etc
5: Space/Station/Moon OR Fire/Ice (or both?)
6: Swampy Temple Ruins
7: Oriental Landscape
8: Salt Factory
9: Dream/Abstract

Ghost levels are limited, the water levels are spread out, the oriental map involves different locales (e.g. bamboo forest), and crazy levels can go in the bonus section.


i said , a mario galaxy level wich is a lava/ice galaxy , so we can make that: a ice and fire galaxy ( so space ice and fire)

and a dark world like in the legend of zelda a link to the past, will be so nice for final world / bowsers world

Thanks Ladida for this EPIC and Awesome layout!

Originally posted by Rockythetigre
Why do you change your minds so fast?...Wasn't the first idea not good enough? Am I the only who think that the first idea was the best?


i think the first idea is the best too , but if they are going to change it , PLEASE! put in the fire/ice world , i liked this idea so much

Thanks Ladida for this EPIC and Awesome layout!

Originally posted by S.N.N.
Originally posted by Sind
@SNN: How many pages of custom graphic to we get for each submap anyways?


Probably 4 ExGFX files? The newer LMs make it very easy to include custom palettes on a per-submap basis too, so I'm pretty sure the actual GFX/coloring will be easy.



i can't use the newest LM , it "killed" my TLOZMWT hack!

if this can be made with the anterior version , i can do it, if not , well, i'll try

Thanks Ladida for this EPIC and Awesome layout!

Originally posted by LunarYoshi
I'd like to propose a new thought out plan as well.

World One:
Grassland/Industrial Hybrid

World Two:
Sky Area

World Three:
Desert

World Four:
Little islands World

World Five:
Desert Ruin

World Six:
Fire and Ice

World Seven:
Oriental Area (lots of possibilites, you know)

World Eight:
Factory

Bonus World:
Abstract


why a desert world and a desert ruin world?


one thing , when do we start with this , i'm agree with this planning world exept for two desert worlds...

i think one like this...

World One:
Grassland/Industrial Hybrid

World Two:
Sky Area

World Three:
Desert

World Four:
Creppy Carnival

World Five:
Haunted Swamp/Graveyard World

World Six:
Fire and Ice

World Seven:
Funland world

World Eight:
Dark Robowser Industry World

Bonus World:
SuperMegaMix world ( a mix of all world types, or else a bright world , counterbalancing to the darck robowser industry

Thanks Ladida for this EPIC and Awesome layout!

welll... so (i think) we have this:

as i suggested , and nobody sayd no , i put this:

1.a small village in each world, with some houses and only one a little shop

2 The Big City in the Main world , or the Frist world. with The Big Shop , the PUB, wich have the jukebox in.

3. The museum. i think it can be in a house in the city wich have a keyhole , and in the last level , you get the key.
3.1 the enemyes museum , like the one in yoshi's island DS. enemy you defeat , enemy wich is in the museum. big and indestructible enemies , you only have to see them.
3.2 the item museum. here are ALL the items in the game , and you can get wich one you want. when you go out and get in the museum , the item will be there , there are infinite items .

what do you think?

Thanks Ladida for this EPIC and Awesome layout!

Originally posted by LunarYoshi
I could use a group opinion. How are you guys feeling about a Jungle/Forest world? I know there's already the Grass/Industrial hybrid going on, so it might seem like more of the same to some of you. That aside, I'm still curious on how you guys feel.



i like one jungle world, not fores , so in the original SMW there was one :S

Thanks Ladida for this EPIC and Awesome layout!

Originally posted by Pikerchu13
I'd say we stop discussing what world should be what and remove the thought of worlds in all entirety. Instead, why don't we make it so that the whole overworld and submaps are all like some sort of island, and we describe landforms that could blend together on the OW. And there could be a Power Plant in each of the given Areas. That way, the levels don't have to match with the theme of the world, but rather their area on the map.
For example:
Mecha-Forest>Forest or Grassland>Beach>Swamp>Desert or Mountains>Ice+Lava Cave>Sky>Space

If you want a haunted fairground, you could make it in the grassland, or if you want it to be a haunted carnival next to the beach, you could put it where the Grassland and Beach intersect. And if you want an Asian style level, then place it in a place where you find asian style level to be best fit.

And the bonus area could be an interdimensional void type place, with combined elements.

This is just an idea, so tell me what you think, and whether you find it ridiculous or not.



#w{O.O} very good idea , i like that. how many people think like me?

Thanks Ladida for this EPIC and Awesome layout!

yes , it can be savestages , and if you need some items for the boss battle , you don't have to go to the city, only to the nearly village

Thanks Ladida for this EPIC and Awesome layout!

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linkunarre's Profile - Posts by linkunarre

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