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Posts by Fourpify

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since the exgfx is only fg im gonna see which one goes into which and ill tell you soon

Edit: i think its

FG1: E1
FG2: 109
FG3: DB


i dont really know which is which for FG1 or FG2 but im sure that DB stays in FG3


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usually if there isnt any Map16Page.bin or Map16PageG.bin which every fg is supposed to have one then you gotta set up the tiles by urself which will take a while

Edit: no i didnt see any Map16Page.bin or Map16PageG.bin when i downloaded it


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i think what he means is the graphics of the stuff in smb3 like he wants to put in the mushroom house and some other stuff


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Map16 lol just go to the pipe and make it green then put in on Map 16 Page 3


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hmm... then idk.


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there not refering to those, in Blocktool whenever you insert custom blocks with a .bin file theres always offsets that you have to set, like what Alcaro said.

it suppposed to look like this in the database:

The stuff in red is the Offsets.

Block Name:
Description:
ASM or BIN Path:
Mario below:
Mario above:
Mario side:
Sprite vert:
Sprite horz:
Fireball:
Cape:

Tag (span) was not closed.


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