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Posts by kirbyeatsbomberman

kirbyeatsbomberman's Profile → Posts

I am currently EV training my Lonely Axew for attack and speed EVs (I would have bred for adamant but it had good IVs). Thank god for pokerus though.
Or just have a regular goal point surrounded by teleport blocks to save space. It would still do the trick.
I have just bred the perfect Darmanitan and I will raise it to destroy ALL!
I hate the fact that I will continuously have to grind the Battle Subway to get back my Burn/Toxic orbs, choice band/specs, power items and even my beloved Life orb!
The people that have been here from the start will have a better idea of what is going on and what kind of things should be put into their levels. Whereas newcomers may have never made a level before in their lives.
tl;dr
I support the idea.
The music when you fight the last boss is brilliant and ominous at the same time (and even has its own separate low health theme). It is honestly too bad you only hear this once.
I have to reload after every kill on an fps just incase I run out of bullets during another encounter. (Even including lmgs)
Those slimes remind me of an enemy from Kid Chameleon which was basically an acid leak that comes to life every time it drips. This one crawled up walls too though.
Maybe before the real Oriental boss we could just have a 48x48 ninji jumping up and down but as soon as you jump on him, he disappears in a cloud of smoke and becomes a 32x16 log that drops to the floor and the REAL boss appears (ie that giant panda-samurai).

Oh and an idea for the fire/ice boss. If there were two bosses that you fight, since they are fighting each other also (from the post on the previous page), sometimes their attacks rebound and hit each other.
Sort of like the Rayman final boss where there is 2 Space mamas.
Skip to 2:43 and you will notice that they damage each other with their attacks.
I would really be happy for anything at this point, but my idea was for a factory/fire level. I don't care. I'd come up with a new idea for whatever I've been given.
Hehe best way to kill garchomps. Cloysters ICICLE SPEAR!!! Basically nerfs yache berry too.
Nah, focus sash + shell smash + ice spear = dead chomp.
Or if it invests EVs into Def and HP so it takes the hit.
Shouldn't you just Audino grind in the giants chasm. You get HP EVs and loadsa exp at the same time.
Originally posted by Zephyr
Originally posted by kirbyeatsbomberman
Shouldn't you just Audino grind in the giants chasm. You get HP EVs and loadsa exp at the same time.

Not sure about this, but since EV's affect stat growth, then the more you can get without leveling very high would be best.

No I'm saying that instead of grinding for exp afterwards, grind for exp and evs together (mainly evs). Plus Audino cannot attack Drifblim but Stunfisk can.
Nah I'm just sayin that you'll probably end up grinding them eventually anyway.
I used my first Masterball on Landorus (so I could get a good nature easy which turned out to be Jolly).
Thundur/Tornadus is quite easy to catch with quick balls. First I T-waved him and knocked his health down a bit which took 3 fights, then I just kept running from route 5 to nimbasa city until he appeared and kept throwing quick balls when I fought him.
Oh and I caught a wild Metagross in a quick ball.#w{=3}