Thank you! I always wanted to know which blocks were which.
Posts by kirbyeatsbomberman
kirbyeatsbomberman's Profile → Posts
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While were on level 24 talk, is there anywhere in the ROM map that designates which levels the chocolate island designates for its exits?
Doesnt the new LM let you choose which level does the secret exit on the overworld editor now?
Go to SMWC homepage and it will be in the announcements that there is a new LM. Here is the link.
EDIT: Its in the Edit Boss sequence levels option.
EDIT: Its in the Edit Boss sequence levels option.
So there should be a P-switch disassembly you mean?
IPS patches always go first mind you since they are only for clean ROMs.
Yes, all ExGFX will be garbled unless your graphics are in 4bpp.
Press the red mushroom and then the green mushroom buttons.
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The music you inserted probably filled up the bank. Try inserting the music from 26 onwards and miss spaces 20-25.
Maybe slide the musics from 20-25 to 61-66?
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Thats a nice level, perhaps you could change the palette to make all the pipes gray too? Or maybe even the enemies?
One flaw though:
There is some cutoff on the pipes near the end with the cement blocks and the rope.
I have highlighted areas of cutoff that can easily be polished off (it may seem like a lot but they are SMWs original cement block which I think is getting replaced).
Here is all that needs fixing
One flaw though:
There is some cutoff on the pipes near the end with the cement blocks and the rope.
I have highlighted areas of cutoff that can easily be polished off (it may seem like a lot but they are SMWs original cement block which I think is getting replaced).
Here is all that needs fixing
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Yeah, because then you get all the correct Map16 and GFX.
I would like to have 4A and 4B please.
If you still want the eeries, just put in another generator.