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Posts by Truxton
Truxton's Profile - Posts by Truxton
Pages: « 1 2 3 426 27 »
SMW, Sonic 2, B.O.B. and some SNES game with a red and blue ninja co-op mode.

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i am having a problem with my birdo boss. i have it so that birdo is in the level he shoots eggs i cant pick up the eggs and i jump on him to kill him. i want it to be like the original SMB2 birdo boss. if there is a sprite for this can somebody show me where it is? thanks

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what number is the hammer form SMW the one that the flying hammer bro throws?

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OK thanks its because i have a hammer bros boss in my games and want to change it to a bomb then boomerang boss but my friend made the hammer boss and the fire and boomerang bros don't have an hp spot in the asm file that he can change. so i was thinking copy the hammer bros and make it a different sprite it throws but IDK what sprite the hammer is...

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so um.. i was wondering what does it mean when you run your hack in Zsnes and you just get a black screen after Nintendo presents? i think my hack is corrupt so i am running up a back up on a clean rom but if there is a way to fix this please let me know. thanks

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that's what i am doing but if there is a way to fix my old hack with the black screen to make it playable again would be very useful to know. but thanks anyway

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but im not sure what ruined it? like i have had patches in it for a while blocks and sprites, but nothing messed it up before. and last night i made a level tried play testing it and got a black screen...

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thanks guys for the help. my friend had a copy of my hack so im restring from there i just moved the levels over and now it works. but thanks for helping out guys.

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i will test as i do a normal basis =P

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hey guys im knida new to posting on SMWC so i hope i don't sound like a noob. anyway im working on this hack about birdo (SMB2) is trying to take over the mushroom kingdom because the subcon is forgotten and ignored. mario the princess luigi and toad go back to subcon to stop him (her?) and birdo traps them into subcon. now yoshi must find a way to get into subcon save his friends and stop birdos evil plans.











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Originally posted by GoldenSonic15
Originally posted by two_headed_yoshi
i will test as i do a normal basis =P


He said he doesn't need any more testers.

but i talk to him on skype almost everyday i was joking

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yes the banzai bill is for a bonus game. i will put more GFX in the bonus room its just showing that banzai bill will be used in that way.

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it just goes straight but if i could control it or get the Mario land plane or submarine (if you know where it is <.<) i would.

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Originally posted by JeRRy86
cool! a rideable banzai bill! me wants!

its not my sprite go to sonikku's site for it.

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i got 464 weird O_O

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I use the hammer bros from mario 3 they work fine but how can i make them NOT JUMP DOWN. they always jump into land and im not sure how to fix it. thanks for any help

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true but i find some jump down and others do not so i thought it was X/Y position. but i guess i can ask for one thanks

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can any of you ASM knowing people tell me what i would have to get rid of or change in the hammer bro.asm? thanks

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i think that the fire and ice robots are kinda over used. but this time solar man and chill man look not that bad. i think solar man was taken from sun man back when Nintendo power held the contest for master robots for Megaman 6. i hope that for 11 or any new game they have another contest. and the main theme for Megaman 10 i think this song will be used for nitro man. anyways i cant wait for this game.

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sonic CD came out before sonic 3 so sonic 3 is sorta #4 in the sonic series or sonic CD is not connected in the main series =S but I think its great that classic games are returning Mario=NSMBWII contra=contra reborn (rebirth?) sonic=sonic4 Megaman=Megaman 9/10 Castlevania=Castlevania rebirth. its great to see old classic making come backs.

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Pages: « 1 2 3 426 27 »
Truxton's Profile - Posts by Truxton

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