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Tip: Fix any errors you see before releasing any demos; "I'll fix it later" isn't a good excuse.Not logged in.
Posts by andy_k_250
andy_k_250's Profile - Posts by andy_k_250
Pages: « 1 2 3 4182 183 »
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Before the forum crashed, someone was working on an ExGFX pack with NPCs in it (Peach, Toad, SMB3 Kings, etc.). Is it still possible to get something like that?

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[?] Miscellaneous Helpful Hints
If I moderated your hack, there was apparently a 90 percent chance it was rejected.
Has anyone ever looked into adding more than two playable characters (Mario/Luigi) into this game, ala SMB2? Is it even possible with the game's architecture? I am sure it would probably require intensive hacking if it is even possible, but I am just wondering if anyone has ever investigated this.

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[?] Miscellaneous Helpful Hints
If I moderated your hack, there was apparently a 90 percent chance it was rejected.
That's pretty cool, actually. I wonder if in his hack, you can choose 1-4 players and switch after levels, like in the normal game? Either way, you have to respect the work that went into making the in-game character switching possible. I don't think I would want to use it, but I can see it being put to lots of cool uses.

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[?] Miscellaneous Helpful Hints
If I moderated your hack, there was apparently a 90 percent chance it was rejected.
If I understand correctly, the cfg files are called on by Sprite Tool to insert the asm into the ROM.

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[?] Miscellaneous Helpful Hints
If I moderated your hack, there was apparently a 90 percent chance it was rejected.
Looks pretty cool. Where did you get the background for pic #1? It's great. If you would be willing to share it, please PM me.

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[?] Miscellaneous Helpful Hints
If I moderated your hack, there was apparently a 90 percent chance it was rejected.
The Boo-thoven boss fight is great! All of your hack reminds me a lot of a "real" Mario game. Good job!

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[?] Miscellaneous Helpful Hints
If I moderated your hack, there was apparently a 90 percent chance it was rejected.
Originally posted by darklink898
Make Baritone one of those blocks that displays a message when you press up. Lol, he looks funny.


Which block does that?

SNN - I really like that you are focusing on a story in your hack. That is lost in a lot of people's works.

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[?] Miscellaneous Helpful Hints
If I moderated your hack, there was apparently a 90 percent chance it was rejected.
(restricted)
Has anyone done a breakdown of which boss battle levels are which? I was scrolling through the levels, and here is what I have, without having researched more:

093 Lemmy Koopa boss battle
094 Wendy O. Koopa boss battle
095-09B red screen boss battle
193 Wendy O. Koopa boss battle
194 Lemmy Koopa boss battle
1DE red screen boss battle
1EB red screen boss battle
1F2 Lemmy Koopa boss battle
1F6 red screen boss battle

Obviously, Lemmy and Wendy at least get repeated several times, and there appear to be more boss battles than actual bosses. So, which levels are the "real ones" that the game actual uses?

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[?] Miscellaneous Helpful Hints
If I moderated your hack, there was apparently a 90 percent chance it was rejected.
Oh, okay. I forgot about Reznor. I am at work now, so I can't check, but I think you can actually view Big Boo's boss battle screen, as well (just like Lemmy/Wendy).

I am wanting to add auto-loading text messages at the beginning of some boss levels, so that is why I am trying to figure out which bosses (Koopalings, specifically) go with which level. I will be able to probably find out by trial and error, but if anyone already has this information and could share it, that would be great.

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[?] Miscellaneous Helpful Hints
If I moderated your hack, there was apparently a 90 percent chance it was rejected.
Originally posted by Dispari Scuro
You can view Big Boo's battle screen. He's just a special sprite, so he can be put anywhere. I could look those up if you wanted though. It's just a matter of traversing the levels in LM.


Sorry - what did you mean by that?

Anyway, thanks for looking those up. Like I said, I couldn't get to it here at work. ;) I will add it to my notes, though.

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[?] Miscellaneous Helpful Hints
If I moderated your hack, there was apparently a 90 percent chance it was rejected.
What is the forever repeating POW music? And do you mean P-Switch music?

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[?] Miscellaneous Helpful Hints
If I moderated your hack, there was apparently a 90 percent chance it was rejected.
Is what you guys are saying that, if you insert new music into the game, then if you get a star or hit a p-switch in a level, that music being played will not stop until the level is cleared?

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[?] Miscellaneous Helpful Hints
If I moderated your hack, there was apparently a 90 percent chance it was rejected.
(restricted)
I had this same problem when I started. When I get home, I will recreate what I did so I can give you directions on how to fix this.

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[?] Miscellaneous Helpful Hints
If I moderated your hack, there was apparently a 90 percent chance it was rejected.
That stinks. Is it only when you add extra level music to the open banks, or does it happen when you replace songs from the original "playlist" as well?

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[?] Miscellaneous Helpful Hints
If I moderated your hack, there was apparently a 90 percent chance it was rejected.
Is there a way to turn off the game's fortresses crumbling into ruins? I still want to allow the seven main castles to change GFX - just not the fortresses. Thanks!

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[?] Miscellaneous Helpful Hints
If I moderated your hack, there was apparently a 90 percent chance it was rejected.
Pages: « 1 2 3 4182 183 »
andy_k_250's Profile - Posts by andy_k_250

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