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Posts by Leo137
Leo137's Profile - Posts by Leo137
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Yes, just remember that you have to include a p switch somewhere and return to the main level at the same place.

PD: link removed.

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WIP Thread

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... Why the first level of like every hack has a shooting pipe.
I'm going to make the cave level 1-2 into level 103.

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... Why the first level of like every hack has a shooting pipe.
I just sended level 1-2 by PM, blueraven.

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... Why the first level of like every hack has a shooting pipe.
Yeah sure, i just didn't know if the .mwl file included that, i just thought it included them because you didn't say anything about the first level i sent.

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... Why the first level of like every hack has a shooting pipe.
How many levels are currently "beta" finished?

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... Why the first level of like every hack has a shooting pipe.
Super Mario world in the vanilla collab land :P

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... Why the first level of like every hack has a shooting pipe.
Yeah, sounds like a good name.

EDIT: maybe you could release a demo to test the things

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... Why the first level of like every hack has a shooting pipe.
The videos really wanted me to play the hack, design looks ok, except in the clouds part in the video 2, looks like you didn't take enough time to think about it.

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... Why the first level of like every hack has a shooting pipe.
Good userbar, i will put in my signature.

Also i'm feeling like creating another stage, but i really want to know if the style of levels that i'm making is great (very linear and non puzzle levels).

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... Why the first level of like every hack has a shooting pipe.
Ok, i would like to reserve 10A.

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... Why the first level of like every hack has a shooting pipe.
I'm fowarding this hack, i saw the "let's moderate videos" and really there is a lot of flaws, could be better that if you instead of inserting more things, fix the way the currently inserted appear to be, i mean the way that you put the sprites, as cooler and extremely ASM good they are, you seem to use them in a wrong, unclever way.

Also the hex edits are badly executed, the hammer bro doesn't have to throw 6854654658 hammers, i think that that edit doesn't make it more difficult, it just spams the screen.

I'm not complaining about the difficulty, i like hard hacks, but they have to be great designed, i don't know if you played Bowser's Hideout but is a great final world hack, with other people resources (i think), not as flashy as yours, but really fun to play because the resorces were well used.

Could be great if you were aiming to create something like that.

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... Why the first level of like every hack has a shooting pipe.
When i place custom sprites in a vertical level (mode 0A), they didn't show up.

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... Why the first level of like every hack has a shooting pipe.
I don't think custom music is vanilla.

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... Why the first level of like every hack has a shooting pipe.
Well that's just a weird and nice exception

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... Why the first level of like every hack has a shooting pipe.
I don't know why but the first thing i do is create entirely the bg, then some parts of the fg and when i'm done, i put sprites, i test the level and tweak the FG to give the correct sense to the sprites positions.

In the process, i try to add bonus or optional parts, but they get finished later, the FG-sprites interaction is the most important process to my design.

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... Why the first level of like every hack has a shooting pipe.
(restricted)
Goomba Plains 26...


I get anyoned with:

-Extemely difficult balloon stages
-Homing bullet bills
-blue koopas that kick shells
-Unedited (not even a hex edit) SMW Bosses
-Any Mario GFX replacement

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... Why the first level of like every hack has a shooting pipe.
I used the program alone for a few years, i have a good machine and joined SMWC team a few weeks ago (leo120120).

Just saying

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... Why the first level of like every hack has a shooting pipe.
Level 1: I like the idea of "ruins world" hack, the level design looks good for being level 1 and it's kinda funny to have ghosts and dry bones, very original in my opinion.

The only error i could think is that mario gets shooted from a ledge, also i found weird that you only putted bullet bills near the midway point.

Switch Palace: The palletes are ok, but i was expecting something more like a bonus puzzle and stuff, also the switch didn't collapsed.

Keep going, looks good.

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... Why the first level of like every hack has a shooting pipe.
I revive this thread from the extreme-grave to announce i'm hoping to release a demo of the worlds 1-3 from hack, but before that i want to have some sort of beta test, so if anyone would like to play to see if i missed something, i would be more than pleased.

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... Why the first level of like every hack has a shooting pipe.
Pages: « 1 2 3 413 14 »
Leo137's Profile - Posts by Leo137