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Posts by Leo137
Leo137's Profile - Posts by Leo137
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N-SPC patch required music crashes on the SNES, the simple ones worked fine for me.

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WIP Thread

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not so NEW progress! (56.25% done) [18/32]

... Why the first level of like every hack has a shooting pipe.
Thanks, i'm glad that you liked it, spent a few days of my life trying to undestand a bit that chargin' chuck dissasasembly :)


Here are some screens of 1-1:



"New" History - Also at the moment unedited level C5



Goombas and Wigglers what nice



Yeah...



But also Spiny Goombas!



They can be Spinjumped and they stay on ledges, also they walks a little bit faster than normal ones.





A pipe...



Leads to a bonus room!



:(





And goal post.


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I will be soon releasing the public demo, i'm adjusting the last details.

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WIP Thread

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not so NEW progress! (56.25% done) [18/32]

... Why the first level of like every hack has a shooting pipe.
Yeah i got another one that is just anyoing as hell:

The cool vanilla hack with a lot of map16 crap and stuff that makes the land spamed with completely no sense little details like squares, stars and random holes, it's really inconsistent and it doesn't look good at all, i don't know why many people think is a great idea.

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... Why the first level of like every hack has a shooting pipe.
Levels that have the size of a horizontal + vertical levels.

You could make some extreme things on that.

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... Why the first level of like every hack has a shooting pipe.
Looks pretty nice and original, much more better that the original one.

Remove only the mist in the final room, beacuse its the happier non-abandoned part and it's a bit unfitting.

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... Why the first level of like every hack has a shooting pipe.
Checked out and it's creepy and fun.

PD:I don't know if any of you noticed that you can't play with Luigi

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... Why the first level of like every hack has a shooting pipe.
What about the restore option in LM?

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not so NEW progress! (56.25% done) [18/32]

... Why the first level of like every hack has a shooting pipe.
Double post to anounce that the first DEMO of my hack is submitted and ready to be played is the first post.

Thanks to blueraven and MPA who give me testing and some advices :), tell me your thoughts if you play it.

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... Why the first level of like every hack has a shooting pipe.
Me

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... Why the first level of like every hack has a shooting pipe.
Create a goomba language and make a dictionary goomba-english :P

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WIP Thread

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... Why the first level of like every hack has a shooting pipe.
Jefe de mi hack, lo hice yo a partir del disasembly del original:

<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/ioOim9QVpbo?fs=1&hl=es_ES"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/ioOim9QVpbo?fs=1&hl=es_ES" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>

Ya lo habia puesto en mi tema, pero como nadie lo ve lo pongo aqui :D

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... Why the first level of like every hack has a shooting pipe.
Night itself maybe original, but it lacks of flavor, make something like night + X and it would be sweet.

Also, great hack! i'm going to play the demo now.

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... Why the first level of like every hack has a shooting pipe.
*I'm not pretty sure, but you can blend sprites into a single one .asm file, i made it twice depending of the level room, so sprite limitations aren't a big issue.





Why is that and OW? it looks like and sprite sheet of some Mario&Luigi game, also the first one has mario twice, which is ... weird? maybe some crazy explanation can fix that by the way.

Third OW looks great, but can be better, is that red thing lava or a carpet? you could add it some sort of movement to it, also when it intersct the columns it looks... odd.

And of course you don't have to be an artist to create a mario hack, you have to be a designer, a creative designer enough to give sense to your game.

Let's wait for the final product to talk by itself, by the screenshots seems like a spam of sprites out of place.

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WIP Thread

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not so NEW progress! (56.25% done) [18/32]

... Why the first level of like every hack has a shooting pipe.
Thanks for the tip sadly, he only played my broken version D:

.... also he freaked out with a puzzle doing some shell jumps |-O

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... Why the first level of like every hack has a shooting pipe.
wow, there's really no custom asm involved there?

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... Why the first level of like every hack has a shooting pipe.
I have plenty of time, add me in!

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... Why the first level of like every hack has a shooting pipe.
We have to give a somewhat deadline and start removing people who doesn't send their levels.

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... Why the first level of like every hack has a shooting pipe.
Originally posted by GoldenSonic15
Only a video could prove that.


This works? http://www.youtube.com/watch?v=w4vq_dYrSmU

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... Why the first level of like every hack has a shooting pipe.
If you don't feel original, just put Mario, everyone loves him and is just fine.

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... Why the first level of like every hack has a shooting pipe.
Hey triple post guys :P

I have some screenies of the first level of world 4, which is gonna be a mountain world.



HDMA effects and custom "rocky tileset", do you think it looks fine?



A lots of pitching chucks live in the mountain, to make things more interesting.



Some cave with water pools and stuff

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... Why the first level of like every hack has a shooting pipe.
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Leo137's Profile - Posts by Leo137