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Posts by Leo137
Leo137's Profile - Posts by Leo137
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Thanks, and yeah, i drawn the rocky FG by myselt, the rocky edit from the castle tileset is from THY and the waterfalls are from SMB3.

Also the pilar has an stroke, so it's floating but really there is no cutoff.

The level involveds some gimmicks that i decided to not spoil but, can you give me some idea for a fitting music for this level?

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... Why the first level of like every hack has a shooting pipe.
Looks cool, i think i played the first demo, but i don't really remeber.

I'm going to play it tomorrow.

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... Why the first level of like every hack has a shooting pipe.
Spacial Spirits would fit perfectly, but i would feel bad to use this, because is like the main grass theme from MGU... so it's a little bit overrated.

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... Why the first level of like every hack has a shooting pipe.
I thought of this one: http://www.smwcentral.net/download.php?id=2588&type=music

Could fit? i think i'm going to record the firts part of the stage

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... Why the first level of like every hack has a shooting pipe.
Weird, it's called "Level 42" if you want to check it out.

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... Why the first level of like every hack has a shooting pipe.
Yeah i also think so, but people say my musical choice isn't pretty good, so here is the video:

<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/X2I7gjM0SlY?fs=1&hl=es_ES"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/X2I7gjM0SlY?fs=1&hl=es_ES" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>

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... Why the first level of like every hack has a shooting pipe.
Using it for the first world :P

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... Why the first level of like every hack has a shooting pipe.
already use it, well actually isn't the same, is the first stage music of the same game, but they are very very similar.

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... Why the first level of like every hack has a shooting pipe.
Level 4-1 finished, here is a preview of 4-2:

<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/olfy-bkOWAI?fs=1&hl=es_ES"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/olfy-bkOWAI?fs=1&hl=es_ES" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>

As always, i would love having some feedback, do you think the diffuclty is nice?

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... Why the first level of like every hack has a shooting pipe.
GravityxHammah: Thanks! by sure i will be completing the hack for this year :P, by the way, the song is called Beloved Tomboyish Daughter, didn't played Cool or cruel so i dunno.

georgevssonic: Maybe more snowy? i redid it:



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... Why the first level of like every hack has a shooting pipe.
Looks nice, but as Dakress said, they need a little bit more of detail, like landmess or random decorations.

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... Why the first level of like every hack has a shooting pipe.
Pyro Lakitu seems like a great idea, but would be really cool if you add more areas to the battle and maybe some podoboos or another lava sprites to make it more interesting.

Tryclyde looks fine, but you could make the fireballs slower and enable them to cross the cement blocks, beacuse i believe there is a complete boring safe point below them.

Grafical ports looks fine, nothing to say about them, just not an interesting thing for me.

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... Why the first level of like every hack has a shooting pipe.
Okay, but my suggestions are related not only with the position of the FG objects, also with how the boss behave by itself, and that's something i can see in the video.

I dunno, show something that stands for completed design for real feedback maybe.

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... Why the first level of like every hack has a shooting pipe.
Wow that's cool, i don't know if it's possible but maybe you could make it better by making mario looks like entering to the pipe in the pipe passage, and not teleporting himself.

Also make the passage 01 screens long to disable the horizontal scrolling.

Keep the good work!, i like the vibe of this proyect.

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... Why the first level of like every hack has a shooting pipe.
Nice rainbow but it has some cutoff.

I dunno how i feel about using Maxx... is kinda cool but disapointing at the same time.

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... Why the first level of like every hack has a shooting pipe.
Diagonal slope just like in the top of the rainbow would be nice

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... Why the first level of like every hack has a shooting pipe.
I can see your videos, you know when people don't see an bad or a really fantastic thing on a hack, they don't coment anything.

The Ice OW looks fine, but as you might realise needs some detail. could be awesome if you added some sparkles to it or some icey things, like ice cubes, frozen lake, trees with snow.. i dunno.

The Bullet bill level is OK, fun to play, but i understand that you don't feel like a good level because are just screens with bullet things, and that's easy to do.

Try adding some side paths, or a more difficult way, maybe add another gimmick to it, also don't you think is a little bit weird you can kill cannons with items?

I'm supporting this hack, looks very promising.

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... Why the first level of like every hack has a shooting pipe.
Looks fine, are you going to use only big boo bosses?

Also, the blue lava has some cutoff with the pipe, you could make some extra tiles to fix those issues, but i don't know if you consider it vanilla.

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... Why the first level of like every hack has a shooting pipe.
Send him a PM...

Also try to make a few levels, maybe a full hack after making this to make it sure you have enough experience to make it "epic".

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... Why the first level of like every hack has a shooting pipe.
Not sure about this one, but here is a preview of 4-3:

<object width="480" height="390"><param name="movie" value="http://www.youtube.com/v/YEFLsxhNm0c?fs=1&hl=es_ES"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/YEFLsxhNm0c?fs=1&hl=es_ES" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="390"></embed></object>

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... Why the first level of like every hack has a shooting pipe.
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Leo137's Profile - Posts by Leo137