transhexlation, or patches can mess something completely up. Also try the clean rom verifier with the original one you used. Small errors can mess up the whole hack. Otherwise send me an ips (idk why, but i find solutions while viewing and playing...so...)
I've already verified that the original rom is indeed clean.
Anyway, knowing my luck one of the Xkas patches I used messed me up. If you want the IPS, I'll send it.
So, I downloaded the giant phanto from the sprites section of the site, (found here: http://www.smwcentral.net/download.php?id=169&type=sprites) and I'd like to edit it so that it chases Mario if he has a P-switch in hand instead of chasing him when he has a key. Is it possible to do that?
Having some problems with events not showing up in-game on the overworld, but they show up fine in the overworld editor... I'm pretty sure I've set everything correctly, because all my other events work fine.
This is how it looks:
Shows up just fine on the editor, but...
In game, the path unlocks, but the events don't show:
At a certain point in my cave level, random pieces of footballs flash in/out in random places. It only happens once I pass a certain point and keeps on doing that until I reach the end. How can I fix this? I can take pictures of it, but it's kind of hard since they're small and appear at random times.
You're making an elevator level, I presume?
If so, simply use level setting 8, layer 2 falls, and put mario on a layer 1 platform. Turn vertical scrolling off and set layer 2 scrolling rate to H-scroll: none, V-Scroll: none. Then just put all your layer 2 objects above the layer 1 platform.
So, what does the antiboo included with spritetool do? Is it a boo that when you look at it, it moves, but when you're facing the opposite direction it doesn't? Which gfx does it use? What's the difference between the boo and the generic boo within spritetool's "originals" folder? And finally, how would I go about making a normal boo that moves faster than it normally does, and has the gfx of the boo that sticks out it's tongue using that?