Views: 1,003,440,114
5 users online: 7 up,  Donut, Isikoro, NGB, Ruiyabi - Guests: 68 - Bots: 145 Users: 54,842 (2,036 active)
Tip: If you edit Level 0, make sure you also edit Level 100. Both of them are used for the bonus game depending on the level you're in.
Not logged in.
Posts by DarthRiko
DarthRiko's Profile - Posts by DarthRiko
Pages: « 1 2 3 4 5166 167 »
Originally posted by papermario766
Originally posted by Giga
Originally posted by Boingboingsplat
Originally posted by Icemask
Originally posted by dotsarecool
Originally posted by TLMB
Originally posted by Sparx
I would have to say, is the purple T block. It always fits on the sides, in the middle, anywhere =]




Fourth'd. How many quotes will we get?


I think I know how many we'll get.



eh, might as well.


With my layout it takes up a lot of room.
I don't know what you are asking for.
What is the point of this thread?
click on the castle button on the toolbar to open the OV, that as good of help as you are going to get without MUCH more speciic questions.
My animated lava tile, while in the editor, seems perfectly normal, but when touched while playing, acts like water. Why?
Originally posted by ibz10g
I'm not sure what to make of this. It looks like a somewhat elaborate plot, whereas it could also become a gfx hack. Either way, it would be pretty cool. This is one of those hacks announced that you want to see finished.

8 bits of mayhem! Wahaha!

I will be submitting the GFX to this site at the same time as when I release the game (for all of you who want to use the GFX).

Originally posted by BobbyA
Thats a cool idea making mario go into the minus worlds. Maybe you shouldn't feature yoshi until you get into the 16-bit world (where he'll be 16 bit)

Thank's, my cousin came up with that idea.
8-bit Yoshi doesn't appear untill the second world, where it is revealed that the reason there are no Yoshis in 8-bit world (SMB1, 2, and 3), is because they all, too, fell into the 16-bit world.

I am proud to announce, I am not a sucky hacker anymore. Now I'm making a REAL quality game. WOO-HOO!!
Originally posted by Bad luck man
The top, animated tile of the lava (not used in caves) acts like water, the deadly tile is the completly red/grey one, you can also make the top tile DEADLY (act like it's brother) so it act like in SMB3/NSMB. Also, this isn't advance. :P

So, the top one ALWAYS acts like water? I can't realy understand what you are saying very well.

Originally posted by Sparx
Did you try changing "Tile acts like" to it's original number? As in, is it set to act like a water tile?

I havn't changed it at all. The lava tile is tile no. 4, and it is set to act like tile no. 4.
that is one of the worst layout I've seen.
Originally posted by Sparx
Great, stretch >.<

Anyways, I fixed my layout a little bit. Does it look better than the one I had before?

Yeah, a little bit, I think. My only problem is the font size, it is a bit small.
So I assume you wont be ably to make my flash image?
well the reason I found this is because I set some custom spikes to act like tile 4 (lava top), so I guess I'll have to set it to tile 5 (bottom lava), and just remember to add bottom lava whenever I need to use lave in my levels.
Thanks BLM!!
Originally posted by alexnobody
Hmm....8-bit AND 16-bit. I like it! Of course, don't focus too hard on the graphics. Many hacks made that mistake and failed bad.

I don't intend to make any GFX changes other than Mario. Except for turning Rex into Shuyguys on stilts.
And I don't intend to ever release a hack that has anything sucky in it. For instance, I havn't released my first two (failed) attempts at a game.

Originally posted by delmaru
that looks really good Riko. keep up the good work.
Edit: i thought of this seconds after i posted, you could have it the other way around. like all the sprites and tiles are 8 bit and the main character(s) 16 bit. but it would take a long time.

Thanks, and, yeay, I don't have nearly enough time to make a 16-Bit Mario in 8-Bit Land. If someone has the time, they can use the idea though.

Originally posted by J Assassin

Off Topic: Didn't she post a picture somewhere...?

On Topic: This looks pretty good. I'd play it.

Yes I did. Here it is again.

Update: I havn't been able to work on it for a while, but I can say that now that I have learned how to work ExGFX, I have inserted a lot of it.
Pages: « 1 2 3 4 5166 167 »
DarthRiko's Profile - Posts by DarthRiko

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2022 - SMW Central
Legal Information - Privacy Policy - Link To Us


Follow Us On

  • YouTube
  • Twitch
  • Twitter


  • Super Mario Bros. X Community
  • Mario Fan Games Galaxy
  • sm64romhacks