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Posts by Boometh

Boometh's Profile → Posts

Originally posted by Ramp202
@Boometh - then you would do those 3 hex edits that make big marios interaction size Small mario interaction size. I would do this but im too lazy. and i only do stuff when im bored.


I'd still be able to throw fireballs or cape abilities, right?
If yes, then I may as well ask:

How do I do this?
Originally posted by ROM Map
08094 $00:FE94 1 byte Physics Initial fireball X speed facing left


Originally posted by ROM Map
08095 $00:FE95 1 byte Physics Initial fireball X speed facing right


When I opened my ROM in Translhextion, x08094 (x8094) was FD, and x08095 was 03.

I edited them, and now x08094 is 03 and x08095 is 23. Now I shoot faster than a speeding bullet when I'm standing right, and normal speed when I'm standing left I can't shoot left.

Help?
Originally posted by Koyuki
try changing x08094 to DD.


Thanks, it worked.
What hex edits would I use to:

1. Make fireballs go straight
2. Stop the spin jump from making fireballs (but still allow them to be used during a spin jump)
Send us a screenshot. (Mountain button when posting)
Originally posted by Ramp202
Basically, just change x80C5 & x121D4 to 00


I got the same effect as the patch, yeah. But I can still throw fireballs as small Mario. Fix?
Originally posted by enjoirider
disable the enemies from turning into coins?


Here.
Originally posted by Majorasmaskkingdom
Originally posted by PacoStudio8
no prob! =)
YY-chr didn't work


Wait, it's the "The-colors-and-graphics-are-messed-up" problem isn't it?

Well, when you open YY-CHR, you don't open the ROM, you open the graphics files. To get these files, press the red mushroom button in Lunar Magic. Then you'll either have AllGFX or split-up GFX files.

Then you need a savestate in ZSNES, one on the overworld and one in a level. (Snes9x doesn't work) Once you load AllGFX or GFX32 (Mario's GFX file) into YY-CHR, press that button on the far right and put in a level-savestate.

Edit it and stuff, and when you're done, click the save button. Then in Lunar Magic, click the green mushroom. (Not the red, that'll undo everything you did lol)

Also, if you're gonna edit the overworld graphics on YY-CHR, that's what the overworld savestate is for.

Btw, Mario's graphics won't change in the ROM unless you start a new game.
How do I hide a mushroom behind something?
I know you're done but...

failquote flareblade26:
"I applied the raccoon replaces cape to my hack, but now I kinda want the cape back"

Next time, make the topic "Cape > Raccoon". Especially because it does. :P
I have a suggestion. Make it like

Which side will you fight for?

A) Oreos
B) Lays

If you choose Oreos, it takes you to the exit. If you choose Lays, it brings you to the secret exit. Then, take the level and find a way to make it impossible to re-enter.

Then in the end, make them both lead to the same place.
Alright, well, Post++ I can't edit, so I guess I'll have to post again. Scratch my last post, I figured it out.

How do I make my P-Switches un-carryable?
It's just making a level. A plain, average level. No ExGFX or anything. Y'know. Using SMW's original GFX and nothing but. Although the people here say you can use YY-CHR to rotate things.
YouTube's Autoplay is satanic. It's decided to leave me alone, but I don't know if it has done the same for all of you.
Originally posted by Engolpingshadow
Where can I post screen shots to my mod,
And A play-able demo version of it?


Depending on how long your demo is (1 or 2 worlds) you can submit it, and the screenshots, to SMWC. Just, when you're uploading the full version, make sure to say you want the demo deleted.
Originally posted by Kaijyuu
If BRA only means woman's underwear to you, then you need to go look up an ASM tutorial.


Bra = Underwear?