How would I fix the glitchy objects/sprites and what would I use to make a warp pipe that leads to a different location (like in Yoshi's Island 2 where there are flying blocks)? I've been doing it blind and I didn't see a thread about it in the tutorials.
I was making a pipe exit in my level, and I've been trying to get the second part to go back to the same level, and I still haven't been able to achieve it. I don't know what I'm doing wrong, and I've looked at tutorials and stuff and still nothing. Now it kills me every time I go into the first pipe. What should I do?
EDIT: I fixed it so it doesn't kill me anymore, but the secend level pipe takes me to an endless bonus game. :\
I've been trying for a few days now to get a warp pipe to another level, then second warp pipe to get back to the level I was previously on. I've managed to get the pipe that goes to the second level to work, but it takes me to an endless bonus game with the second pipe. Yes, I've looked at many tutorials, but I'm pretty sure I'm doing it correctly.
Please help me, it's the last thing I have to do to finish my first level.
Well, sort of. Just a few minutes ago I was able to change the attributes of the blocks and they'd save and stay without a problem. Now, when I click off of the selected tile in the Tile Map Editor, the attributes go back to their usual self. I've saved the map editor right after setting the attributes to something else, clicked somewhere else, clicked the same block again and it resets. I even redownloaded Lunar Magic.
I could use a lot of help right now and it would be very appreciated.
I'm mainly looking for the castle/underground level code for the Graphics Index, but I'd like to know what each one is for future references. (example: I want to be able to change, say, a water level like Yoshi's Island 4 to a Casle level like Forest Fortress.)