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Posts by yno14jax
yno14jax's Profile - Posts by yno14jax
Pages: « 1 2 3 425 26 »
I have a problem with the overworld. I created an exit (red path) from Yoshi's Island to the overworld. I goes from Yoshi's Island to the overworld ok, but when i try to go back, it sends me in the middle of the overworld map. The links to each other are the same and I don't know what to do.

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Mario's Journey for the Seven Mystic Gems - World 1 Demo
2technogeeks: First off, Thank you. Second, What do you mean? Create my own threads to other maps instead of using SMW's? If so, how do you do that. (Sorry, I'm new at overworld hacking)

UmlautBanana: I have already done that. Thank you too.

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Mario's Journey for the Seven Mystic Gems - World 1 Demo
I have a link in my overworld that goes from Yoshi's Island to the Overworld. When I enter it, it will properly take me to the Overworld, but when I return through it, it takes me to the middle of the main Overworld map and the game freezes. Both of the links are opposite of each other (02 top 00 bottom on the first one and 00 top and 02 bottom for the second one. These are the actual numbers) I was wondering if anyone could help me!

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Mario's Journey for the Seven Mystic Gems - World 1 Demo
Thank you Kaizoman666, but I did that it still doesn't work. Maybe if I'm a little more specific... the first one is set to enter from the top and it works and the second one is set to enter from the bottom, but doesn't work. I have the destinations set for 00: the first overworld destination and 02: the first Yoshi's Island destination. I think they were used when Mario climbed up the hill to get to the yellow switch palace. It's a wierd glitch alright...

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Mario's Journey for the Seven Mystic Gems - World 1 Demo
No, it is a clean rom other than some minor level and overworld editing. And I've found the problem :)... and I have a new one :(. The Destination Index (Bottom Box) won't save for some reason. Can I have some help with that? :P (Nevermind this)

I messed around with it a little bit and I got Mario to return to Yoshi's Island, except as soon as he enters it, he immediatly exits and re-enters it and on and on and on... (the OW doesn't like me!)

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Mario's Journey for the Seven Mystic Gems - World 1 Demo
Do you mean a whole new rom, and start all the way over? I'm gonna try to mess with it a little bit (as it's o big loss if I severly mess up my hack because) because that's what I've been doing so far and been getting things done for me. Thank you for your help, I'll let you know if I get it fixed up.

I got it working! Thanks for helping!

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Mario's Journey for the Seven Mystic Gems - World 1 Demo
Originally posted by Kaizoman666
Well, I actually meant a new save file, but whatever.


Oh, well. It doesn't matter.

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Mario's Journey for the Seven Mystic Gems - World 1 Demo
Another OW problem. I have a switch palace in my hack and when it is revealed on its event it is green, even though when go to it, it says "Yellow Switch Palace" and is really the Yellow Palace when I enter it and yellow blocks come out.

Another thing, How do I make it look pressed when I complete it?

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Mario's Journey for the Seven Mystic Gems - World 1 Demo
Originally posted by UmlautBanana
I don't know about the first question, but you click on the level tile then on the destroyed castle icon to edit the collapse levels.


Thanks

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Mario's Journey for the Seven Mystic Gems - World 1 Demo
Thanks. I'll try that, and if it seems to complicated for me, I'll just link Mario to the main world.

EDIT: Thanks for the help, I got it fixed.

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Mario's Journey for the Seven Mystic Gems - World 1 Demo
I know all the basics and some advanced stuff of level editing... but when it comes to the Overworld its a whole different story. I have a pipe in the Overworld that's supposed to take me to Vannila Dome, but when I enter it, it takes me to the star that takes you to star world 5. Both pipes are set correctly (I think). What could be the problem. Basicly I'm open for suggestions.
I need help! Any suggestions? I'd Appreciate it!
(btw, if I sound despate, I am!)

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Mario's Journey for the Seven Mystic Gems - World 1 Demo
Originally posted by 2technogeeks


Thanks for the link, even though it wasn't the exact video I was looking for (pipes were on part 3 and this is part 6)

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Mario's Journey for the Seven Mystic Gems - World 1 Demo
Originally posted by 2technogeeks
Originally posted by video description
Topics:
- Linking stars and pipes

I read that to, but the video only involves making events. (Just saying) Also, it still doesn't work, The pipe still takes me to the star world.

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Mario's Journey for the Seven Mystic Gems - World 1 Demo
Originally posted by Kaizoman666
I've haven't actually tried to see if this affects anything, but do by any chance one of the star tiles you're linking and the Star World 5 star use the same level number?

No

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Mario's Journey for the Seven Mystic Gems - World 1 Demo
Originally posted by Whoamme
Can you go back through the star? If you can, where does it bring you?

Yes, it takes me to Valley of Bowser (where it normaly does) and I can walk to Bowser's Castle and back, but the star is no longer there, so if I try to go back, it takes me to the bonus game.

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Mario's Journey for the Seven Mystic Gems - World 1 Demo
Originally posted by 2technogeeks
Delete the star and see what happens.

Mario apears at the same place, except now he cant move (cause the star is gone)

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Mario's Journey for the Seven Mystic Gems - World 1 Demo
Originally posted by Fried Yoshi Eggs
Mabye you have the same exit indexs for 3 or 4 diffrent warp tiles. Try using a diffrent set of index/destination for your pipes.

There's no need I got it working, I set the set of pipes aside, and used new ones and everythings going alright (so far) :)

Edit: The problem was not gone, I just set it aside and now it has come back. I need help! (I read the FAQ)

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Mario's Journey for the Seven Mystic Gems - World 1 Demo
(restricted)
On a custom sprite, missile bill, how would I change the extra bit to make it have unlimited turns?

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Mario's Journey for the Seven Mystic Gems - World 1 Demo
Thanks, I set it as 2 in Lunar Magic.
Now I have a similar question, how do I make it act like I see them in hacks where they shoot after Mario going up and down?

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Mario's Journey for the Seven Mystic Gems - World 1 Demo
Pages: « 1 2 3 425 26 »
yno14jax's Profile - Posts by yno14jax

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