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Posts by LHB

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Ok, so I was using blocktool super delux. I tryed to insert the teleport block that I downloaded, it gave me this
Code
error:temp.asm:line 3{4}:invalid opcode or command [JMP Return:JMP Return]

error:temp.asm:line 3{6}:label[return]not found [JMP Return].

plz help I really want this block in my hack and ive also tried others too, but they give me some error too #w{=(}
ONE 9(Donut Plains 2) WHICH WILL USE (6,7,16)
(Did I do that right lol)
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xman
7/10
Ive seen your posts alot, your active, and the higher number of posts you have I notice alot.
Ive made an entire overworld for my upcoming hack :)




Worlds 1 and 2 are just general grassland, nothing special.









That one level on the cliff is the acually the first level of world 3




World 3 is a forest, again another mario world steryotype



That star takes you to world 4



World 4 is the cloud/star world, its a little bit diffrent from the classic mario theme :-)



World 5 is... I dont really know if it should be a desert world or some kind of wasteland world???



World 6 is the narrow shelf of land that you saw on the main map, it is a mountain world and the pipe leads to world 7



World 7 is somewhat of a cave/night world, it is the longet world in the game, an astounding 15 levels with 4( or 5 i forgot)secret exit levels, it has 2 routes, one the regular way and one that takes you to the extral world



this pic is where the last level of the game is, the tile doesnt show ingame so it looks like mario is on the star.


This is the extra world that i told you about before, it is almost a perfect replica of the special world from the original game exept the SPECIAL is EXTRA now and what used to be the last level of the special world is a bonus area that is one screen long but has a secret somewhere that is near impossible to find, when you get the exit, the last level will appear and then it will loop around to the star you entered from.
@Shy-Hi, that overworld looks fantastic! It surely puts mine to shame #w{=P}. Yes thank you for pointing out those errors, I actually put that pipe on a 8x8 circle tile I made because the distance between the larger landmasses is too small to put anything larger without causing cutoff. And for the bridge i'll make an extra tile for that since the original SMW doesnt have that other tile #w{=)}
@regrhe VGJ IMO :), the only thing is that the big hill looks kind of awkward just rising out of the water.
and Shy-Hi, that looks sweet, but is a little similar to the original map.
Im trying to use edits bgripper, but it sucks to have to pick every single 8x8 tile, especially when they are large( like over 500 tiles). What is the key combination so i can select a bulk amount of tiles at once. Thank you ;)
Nice gradient =D. Ive made a moss-cave pallete. I dont plan on using it so you can download it. No credit neccecary, it took me about 10-15 minutes to make.


Download-http://bin.smwcentral.net/19192/moss.pal


Hello and I've started a hack and It currently doesnt have a name or plot yet, Ive finished 4 levels and am done(?) with the overworld. I'm trying to go for a semi-vanilla hack, which means that most of the levels will use the original graphics from SMW, with some custom GFX and music mixed in! Here are some screenshots.
Level 1













Level 2











Level 3(Unfinished)-FG Graphics ripped by me, spritesheet by Sonikku









Overworld















Go here for a detailed review-http://www.smwcentral.net/?p=thread&pid=523312&r=1#id523312
Thats what Ive completed so far.Feel free to give youre opinion, its what helps make my hack great!
Thanks for the advice, Ill get on to it right away :)
Ive added a couple of bushes to the levels and finished(finally! took me about a week, ran out of ideas) the 3rd level.

http://bin.smwcentral.net/19510/Level001.PNG


http://bin.smwcentral.net/19511/Level002.PNG


http://bin.smwcentral.net/19512/Level003.PNG


(Yes I know the 3rd level is a little short)
Thanks for the replys! Ill try to fix all possible errors to make this hack enjoyable =D.
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