So, I'm attempting to make water pillars (death water pillars) that crash down on the player then rise back up. (similar to the large spikes in castles) However, even with layer 2 smash set, nothing happens. Rather, the water sits there and the cement blocks around it don't appear at all. Here's the video so you can see what I mean: <object width="320" height="192"><param name="movie" value="http://www.youtube.com/v/UK12FMeXFj0&color1=0xb1b1b1&color2=0xd0d0d0&hl=en_US&feature=player_detailpage&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/UK12FMeXFj0&color1=0xb1b1b1&color2=0xd0d0d0&hl=en_US&feature=player_detailpage&fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="640" height="385"></embed></object>
Ok, so in my level I have three hammer bro platforms, and one hammer bro. The bro is on the second platform. This is what happens when I play it. I jump on the first platform, everything's fine. I jump to the second one, but the hammer bro is invisible. The hammer bro graphics then show up on the third, not throwing hammers...
just found some good sources of inspiration for levels: the exact opposite of the Tips just beneath the user list.
That was what inspired this hack in the first place! XD
Yeah, I thought I noticed that the elements were practically the opposite of the tips. Can we chose an element twice? If not, I have to remove layer three from my Death Water Fortress (tentative title)