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The Questionable Level Design Contest ends in…
10 DAYS, 17 HOURS, 22 MINUTES AND 24 SECONDS
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Tip: Avoid making large, flat, boring stretches of land. Vary up the architecture and spritework in your levels.
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Name:  slakkmichael
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Forum posts:  568 (0.14 per day) (View)
Forum threads:  40 (14.20 posts per thread)
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Last post:  , in Games You Don't Like, But Everyone Else Does (Gaming)
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I really need to update my bio.
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