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The Questionable Level Design Contest ends in…
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22 users online: 2hh8899,  AmperSam, anonimzwx, Azula16, CalHal, Donb_Rgas, Francium, GlitchyR-01, HD_DankBaron, insoul,  JamesD28, MasterMario97, Metal-Yoshi94, Mirann, morisot, Mpereira, Ruberjig, SJandCharlieTheCat, Sokobansolver, TheBourgyman, TickTockClock, TomatoPhalanges - Guests: 65 - Bots: 85 Users: 51,245 (2,253 active)
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Profile for Sokobansolver
Name:  Sokobansolver
Title:  42
Forum posts:  6882 (1.72 per day)
Forum threads:  279 (24.67 posts per thread)
Since:  (registered for 10 years, 11 months and 15 days)
Last post:  , in The Arcade: INSERT COIN (Gaming)
Last activity:  (1 minute and 39 seconds ago)
Files:  View
Submissions:  7 (View)
Location: Infected Crossroads
Local time:  (-7 hours from the server)
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User Bio
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How they perform birth control on Pride Rock.

Rafiki plays catch with himself using Simba as the ball.


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How Evil Are You?
Your Result: More or Less
 
You're a pretty even steven person. You can be a sweet as sugar sometimes, and others your can raise Caine in any situation. Maybe you've got some weirdo disease. A word to the wise. Stay on the good side.
 
Almost Perfect
 
Little Angel
 
Spawn of the Devil
 
Almost Devilish

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In the pipeline:
-Toothpaste, shaving cream, soapy water, etc.

Advantages SMM2 has over SMW hacking:
-More user-friendly
-SA-1 on steroids without worrying about whether or not X resource will destroy anything
-Crisper graphics
-Any combination of sprites without worrying about which sprite tileset you're using
-More portable
-Longer level titles
-Doesn't feel as much like a guilty pleasure

Advantages SMW hacking has over SMM2:
-Custom music
-Greater degree of customization overall
-Easier to take screenshots and videos
-Easier to make Kaizo levels

So yeah, I don't think one will necessarily replace the other.
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Legacy custom music


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