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VLDC #13 ends in
4 DAYS, 10 HOURS, 53 MINUTES AND 57 SECONDS
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9 users online: Daizo Dee Von, Domokun007,  idol, Jikurein,  MarioFanGamer, Natsu, qantuum,  Segment1Zone2, SuperMarisa1999 - Guests: 74 - Bots: 245 Users: 54,540 (2,073 active)
Latest: ShunKaufmann
Tip: Using Lunar Magic's "Change Properties in Sprite Header" dialogue, you can adjust the sprite slots in which sprites can spawn. For example, by using a sprite memory setting that doesn't use slot 07, you can easily prevent Reznor breaks in your hack.
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