You are extremely good at SMW hacking. Your hacks always have very good level design, and you make very good chocolate hacks with ASM, custom sprites, etc. You have learned pretty much all there is to know about SMW hacking, and you are know as a good hacker, probably on SMWCentral.
New Super Mario World 2: Around the World
Porting Crash Team Racing Soundtrack
Originally posted by Mashiro
I don't stay anymore in SMWC. My account of MB980 is dead. Rest in peace, MB980.
Originally posted by ForthRightMC
Hey Gamma V sorry I'm not home now, because I'm on vacation right now. Aandspike Sanctuary is very good. This is extraordinary. Gotta go now because I have a massage.
2013 Chocolate Level Design Contest - 6th Place
9th 24 Hour Level Design Contest - 4th Place
2015 Automatic Level Design Contest. - 8th Place
9th Annual Vanilla Level Design Contest - 21st place
2016 Summer Level Design Contest - 8th Place
2016 Chocolate Level Design Contest - 6th Place
2016 Lunar Magic Creativity Contest - 9th Place
10th 24 Hour Level Design Contest. - 35th Place
10th Annual Vanilla Level Design Contest - 33rd Place
2017 48HoSPC Contest - 5th Place
Yoshi's Easter Egg Hunt. - 2nd Place
2017 Old-School Level Design Contest. - 37th Palce
2017 72HoSPC Contest. - 7th Place ): My SMW Hacking History:
I use Lunar Magic since 2010, but i registered only in June 2013. 2010:
In 2010 i was a 7 year old kid who loved to play and watch Super Mario World videos, it was for these videos and some curiosity that i found out it was possible to make my own smw levels.
My first hack from what I remember was a generic hack with the original overworld and most levels were blatant edits or reminiscent of the originals, i ended up canceling this hack because I was wanting to create something better.
Note: I do not remember actually all the hacks I've made by this time, i'm just talking about the hacks that I remember more.
I did other similar hacks but i do not remember all.
I made another hack at the end of 2010/start of 2011 that was more original, with levels and overworld made from scratch. At that time I already knew how add custom resources, like sprites, graphics, songs and blocks, i already knew the site but i never made an account for some reason, but i had to cancel this hack because my computer stopped working, so i had to buy a new.
After buying a new computer, i started another hack project, would be a hack completely based on NSMB, using the same graphichs, the problem was that the site did not had all the graphics of the game.
I had several attempts to create a hack in that style, most of the time i stopped because of a broken patch and i had to start everything from scratch(because i was too dumb to make a backup).
In late 2011 i was tired of trying and always fail, that was a time when i did not care much for SMW Hacking and I decided to try something different.
2012 was a year in which I was a bit far from SMW Hacking, i tried to do something different, until I thought I'd create a youtube channel that focused on gameplays and walktroughts(that's where my old username arose) but i spent time unmotivated after having my channel "hacked" by a "friend".
In 2012 I had tried to create another hack, it would be a generic hack that only modified the levels, like my first hack in 2010, but this one would be less blatant, and again i failed because of a broken patch, after that i wanted to return to SMW Hacking and i started a new hack in 2013.
Before i register on the site, i made a hack that would have eight worlds, i avoided to use patches to not fail again, but when i was working on World 7, for some reason when i used the old block tool to insert a new block the rom crashed.
After that i made this account and began to create another hacks, but without making threads to show progress.
This is the only screenshot of one of those hacks.
I ended up canceling this hack because of an glitch on overworld events and tried to create another which also failed but because of a patch that i used on the title screen, I had even made a thread asking for help, thinking that the error was in the title screen and not in the patch.
At that time my behavior on the site was bad, I was speaking in Portuguese out of the international forum.
After that, I started another hack called New Super Mario World 1: The Eight Golden Eggs, after finishing the first world, i made a thread on the portuguese subforum showing the progress, but note that some picures were removed and the thread is in portuguese. I also released a one world demo which it was rejected because i submitted a new demo before it being moderated.
At that time, my behavior on the site was still bad, my grammar was horrible and i also did some awful and pointless posts on the portuguese forum, after reciving some advices from the brazilian staff, i tried to improve my behavior and continued working on the hack.
At 01/20, for some reason i wanted to use a different device to make a rereg to shitpost, only to see how is being banned with that account, and i saw that pretty well, after Ersanio banning both the rereg and me.
For as long as i was out of site, i tried to create new hacks that never had progress, until i started to improve my ports, and i started to port the soundtrack from Crash Bandicoot Games.
I was porting songs from those for a long time until I wanted to return to smw hacking on 2015.
After a long time porting songs without using Lunar Magic, i decided to make a new hack using the overworld of my old hack as basis, i ended up abandoning the project on 08/27 because i was wanting to do something better.
On 09/01, after returning from a trip, i decided to make a new hack, with a different style, istead of using a lot of custom graphics, i wanted to use something more vanilla, the hack was called: New Super Mario World 1: The Twelve Magic Orbs.
After a few days, i decided to join irc for the first time to showoff my work and talk with some users, i was thinking that they will ban me but i was wrong, after a few days, on 10/10 i decided to ask for Ersanio to unban me and i was unbanned.
After being unbanned, i made a thread on the wip forum and released a two world demo, i continued working on the hack until finishing World 6 to release a new demo.
I got my first opportunity to enter on a C3, and i decided to post a six world demo of the hack and release the soundtrack from Crash Bandicoot.
After the C3 i continued working on the hack without stop, because i had only 6 months to finish, a had a lot of work, and i finished the hack one week before the Summer C3, and one week is not enough to test the hack, so, the hack ended up being poorly tested.
And then, the C3 started, and i released the hack on the first day and i submitted the hack a few days after, it got a lot of feedback and i won a gold trophy on "Best finished hack", the hack took two months being moderated and was accepted, even with a lot of flaws.
At that time i was planning a new hack, i did a new overworld but i decided to give up on that hack and i ported more songs to release later, after some time i decided to redo the overworld from the hack and i tried to make a hack with 16 worlds, i also got some help with the history of the hack.
After finishing only one level of the hack, i was thinking of release a very short demo, but i ended up only releasing songs, a lot of songs, but yeah, i didn't won any trophy, After that i continuead working on the new hack very slowly at that time and i was mostly inactive on the site.
I finished the third world at July and released a first demo, and again, no trophies.