Some things about Eric the person:
I'm a pretty giddy 15161718 19 year old Swedish dude. I plan to eventually become a doctor. Yup.
I got done with Sweden's equivalent of high school in 2015 and am currently attending Bible School. I occasionally work at a daycare too so I have some amount of income.
I do like my fika and occasional Dr. Pepper.
Some hobbies I enjoy include: SNES hacking, playing videogames, watching the occasional TV or web show.
In Sweden we drink a lot whenever something happens. Doesn't really matter what; anything warrants some alcohol. Well, most of us drink. I don't (silly glorified poison, alcohol is).
My favorite band is Demon Hunter and my favorite number is 2.
I'm also a Bible-believing Christian.
Some things about Von Fahrenheit the hacker:
I got interested in ROM-hacking sometime in 2007 I believe. I played through a hack of Zelda 3 called Parallel Worlds. I got interested in SMW hacking specifically after playing The Tale of Elementia and Bowser Rampages Again. I stuck with SMW over Zelda 3 simply because Lunar Magic is miles better than Hyrule Magic. After a while I started learning this magical little thing called ASM. It's the machine code all SNES games run on and programming in it let's you do pretty much anything with a ROM that one of them good ol' developers could do. I've always liked math and ASM comes pretty easily to me. Apparently these days I'm cool enough to be a staff member here at SMWC so you'd better respect me you mongrel.
Some great quotes:
"This is extraordinary. Gotta go now because I have a massage."
--ForthRightMC, just casually commenting on Gamma V's hack
"Has it got custom music?"
--ForthRightMC, all the time dude
"I've got a power to crush wood."
--ForthRightMC, explaining what his ideal super power would be
Let that last one sink in for a bit...
"What makes a good hack/level vs. What makes a great hack/level? I know ExAnimation is one thing but what are some others?"
--Kaisaan Siddiqui, wondering how he can make Luigi's Revenge the best hack ever
"Another hack that makes me very good."
--ForthRightMC, commenting on Gamma V's recently revealed hack
Project VR2, a patch meant to revolutionize dynamic sprites in SMW hacking. I can't reveal too much yet since it's only a prototype at best. The OAM handler I showed at Summer C3 2015 is part of it.
LevelIntros2.0 put on hold until I feel satisfied with progress on my main project. Planned features are: auto-generated tiles to allow longer messages; levels with unique messages; support for little animations you can play before levels, maybe for humor or to show a new enemy or something; messages for GAME OVER and TIME UP.