I'm making a game called Ganymede. Several people here have been instrumental in the success of this hack and directly helping me realize my vision. They are MOTHERFUCKING HEROES and upon these scrolls are written their names:
Created a piece of ASM which increases the timer by one second for each coin collected. Tick, tock...
Created a fantastic patch implementing an HP system using lives as HP. It is safe to say that Not Mario has played a vital role in developing Ganymede's ganeplay profile.
Helped alter the 100 Coin Roulette patch to include a 1UP.
Created additional code for the above patch so that it correctly displays the 1UP sprite.
Crafted a nifty little ASM which expanded player character palette options. This is super cool and it makes me happy every time I see it work.
Patched together a superior goal sphere. That might not sound like it has a major effect on a game, but it has given me so much more freedom to design levels just the way I want, and has proven to be an unexpectedly awesome expansion to my toolset.
Ondore's Lies's Profile
|Title:||(っ ͡° Ĺ̯ ͡°)っ🎔|
|Forum posts:||756 (0.23 per day) (View)|
|Forum threads:||31 (24.39 posts per thread)|
|Since:||(registered for 9 years, 1 month and 7 days)|
|Last post:||, in Ganymede ft. Ganymede (Summer 2023)|
|Last activity:||(4 days ago)|
|Local time:||(-6 hours from the server)|
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