22 users online:  AmperSam, Blizzard Buffalo, Carouco, cyber47509, eltiolavara9, Emcheck5, Enderdavid_HD, Green, Heitor Porfirio, JPhanto, KoS, Mario's GameBase, MegaSonic1999, Pancake002, Rykon-V73, Sammmoo, Sokobansolver,  StayAtHomeStegosaurus, Stivi,  TheJavabrew, underway, YouFailMe - Guests: 222 - Bots: 104
Users: 64,375 (2,466 active)
Latest user: Intiha_shrestho

Ondore's Lies's Profile

Ondore's Lies

Name: Ondore's Lies
Title: (っ ͡° Ĺ̯ ͡°)っ🎔
Forum posts: 767 (0.22 per day) (View)
Forum threads: 33 (23.24 posts per thread)
Since: (registered for 9 years, 6 months and 2 days)
Last post: , in GANYMEDE - The Final Demo (SMW Central Creativity Convention: Winter 2024)
Last activity: (2 hours, 28 minutes and 30 seconds ago)
Files: View
Submissions: 1 (View)
Location: Kentucky
Local time: (-6 hours from the server)



User Bio

I'm making a game called Ganymede. Several people here have been instrumental in the success of this hack and directly helping me realize my vision. They are MOTHERFUCKING HEROES and upon these scrolls are written their names:

K3fka/Vitor Vilela
Created a piece of ASM which increases the timer by one second for each coin collected. Tick, tock...
MarioFanGamer/MFG/Manuel/Not "Mario"
Created a fantastic patch implementing an HP system using lives as HP. It is safe to say that Not Mario has played a vital role in developing Ganymede's ganeplay profile.
Helped alter the 100 Coin Roulette patch to include a 1UP.
Created additional code for the above patch so that it correctly displays the 1UP sprite.
Crafted a nifty little ASM which expanded player character palette options. This is super cool and it makes me happy every time I see it work.
Patched together a superior goal sphere. That might not sound like it has a major effect on a game, but it has given me so much more freedom to design levels just the way I want, and has proven to be an unexpectedly awesome expansion to my toolset.
Originally posted by Sample quote

Sample code

Sample post

Chapter Two: Land of No Shame