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Tip: Layer 3 backgrounds and tides disappear when you hit a message box, so unless you apply this fix, plan your level around that. For example, you can add a sublevel without layer 3 at the start/midpoint, and include your message there.
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Profile for Ondore's Lies
Name:  Ondore's Lies
Title:  Hey baby, sing me to sleep.
Forum posts:  686 (0.26 per day) (View)
Forum threads:  27 (25.41 posts per thread)
Since:  (registered for 7 years, 1 month and 25 days)
Last post:  , in Screenshots & Videos Thread 6.5 (Works in Progress)
Last activity:  (2 hours, 55 minutes and 2 seconds ago)
Files:  View
Submissions:  1 (View)
Location: USA
Local time:  (-6 hours from the server)
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User Bio
I'm probably one of the oldest people on this forum.

I'm making a game called Ganymede. Several people here have been instrumental in the success of this hack and directly helping me realize my vision. They are MOTHERFUCKING HEROES and upon these scrolls are written their names:

K3fka/Vitor Vilela
Created a piece of ASM which increases the timer by one second for each coin collected. Tick, tock...
MarioFanGamer/MFG/Manuel/Not "Mario"
Created a fantastic patch implementing an HP system using lives as HP. It is safe to say that Not Mario has played a vital role in developing Ganymede's ganeplay profile.
Thomas
Helped alter the 100 Coin Roulette patch to include a 1UP.
chineessmw
Created additional code for the above patch so that it correctly displays the 1UP sprite.
JackTheSpades
Crafted a nifty little ASM which expanded player character palette options. This is super cool and it makes me happy every time I see it work.
Ladida
Patched together a superior goal sphere. That might not sound like it has a major effect on a game, but it has given me so much more freedom to design levels just the way I want, and has proven to be an unexpectedly awesome expansion to my toolset.
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GANYMEDE

Chapter two: Land of No Shame
Coming January 2022

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

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