Tip: Bad things to do in the title demo: Enter a door or a pipe, activate a P-switch or a star, complete the level, hit a message block, or die. These will either glitch the music, or force the player into an endlessly looping title level until they reset the game.
Friendly, a bit odd, obsessed with music tech, especially retro sound chips with limitations. I studied jazz and classical growing up so I have some theory background, but prefer geeking out with music tech rather than theory. I am also a perfectionist with my own work. A closely related interest is sound design and manipulating samples.That is one reason I find the Snes fun to work with. I look forward to continuing contribution to the site!