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Tip: Bad things to do in the title demo: Enter a door or a pipe, activate a P-switch or a star, complete the level, hit a message block, or die. These will either glitch the music, or force the player into an endlessly looping title level until they reset the game.Not logged in.
Profile for DoubleDenial
Name:  DoubleDenial
Forum posts:  21 (0.07 per day) (View)
Forum threads:  4 (5.25 posts per thread)
Since:  (registered for 10 months and 10 days)
Last post:  , in Most pacefalming moment in a hack? (SMW Hacking Discussion)
Last activity:  (1 day ago)
Files:  View
Submissions:  0 (View)
Local time:  (-6 hours from the server)
User Bio
-None yet.. ):

So apparently that bug I mentioned also happens in Snes9X. Well, whatever, it's nothing major, and can't break the game. A couple other bugs that I previously mentioned are now fixed, though.

Working on another hack. I just tested it with ZSNES and it works... a little. It's not the optimized way to play, though, so Snes9X is still a better choice for this.

Hey, I guess I'm back. Cool. Working on a ROM Hack that's less happy than normal Mario, but not a horror game.
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Hey look! I'm back again! Did anybody miss m-I won't bother asking this time.

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