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Profile for KevinM
864 (0.92 per day) (
80 (10.80 posts per thread)
2018-10-16 04:50:42 PM (registered for 2 years, 6 months and 28 days)
2021-05-14 10:17:31 PM, in Fulfilled Requests Leaderboard - Post here once you've fulfilled a request! ( Requests)
2021-05-14 11:18:22 PM (6 hours, 26 minutes and 40 seconds ago)
384 (+27 awaiting moderation) (
2021-05-15 07:45:02 AM (2 hours from the server)
, Staff , Staff Team Managers , SMW Sprite Moderators , SMW Patch Moderators SMW ASM Section Moderators
[NO PRIVATE REQUESTS]
Favorite videogames (in no particular order) : Show/Hide Pokémon Crystal, Emerald, Black 2, Gale of Darkness
Mario & Luigi: Superstar Saga
Wario Land 2, 3
Donkey Kong Country Returns (still haven't played Tropical Freeze smh)
The Binding of Isaac: Rebirth
The End Is Nigh
SPCs: most of my ports (includes unreleased/unfinished stuff, quality may vary).
Samples: various sample packs (mostly ripped from SNES soundtracks).
C3 Stuff: Show/Hide
An "easy" to use Reznor sprite, where I showed off and released a (mostly) bug-free version of my Custom Reznor sprite.
A bunch of SNES ports, where I released some random ports I made throughout the year and "Diving" from Waterworld.
An ode to cement, just a joke thread, if you want to kill your eyes off then you can play it.
fever dream, where I released the "Radical Dreamers" OST and sample pack (and also an update to PetiteMM).
Stuff I found in my laptop: a dump of a lot of unreleased resources I made during the years.
SMWCentral's Time Capsule: where I collected user-submitted stuff in an archive, which I'll reopen in 2031 (if I remember).
You can find some of my otherwise unreleased stuff in
my filebin, including ASM, ports or some small tools. Additionally you can check
my GitHub, where you can find other stuff (not necessarily romhacking related). While I keep most of my SMW resources in a private repository, I may create public ones for some bigger projects. For example, I'm currently working on my own version of the Retry patch: while having the same features from wp's patch (including d^4's version), it offers new ones and it's UberASM-based, meaning it won't conflict with as many other resources. Feel free to try it out (it's still in alpha!) and report any bugs to me. Other stuff include my updates to PetiteMM, BRRTools and AddmusicKFF.
2018-10-06: registered to SMWCentral.
2018-11-11: finished my first port.
2018-11-17: first rejected resource on SMWCentral. [ link]
2018-11-19: first accepted resource on SMWCentral. [ link]
2018-12-13: first completed request. [ link]
2018-12-19: first hack to use one of my resources. [ link]
2019-01-04: first appearance in a hack's credits. [ link]
2019-01-06: first post on SMWCentral. [ link]
2019-01-07: first C3 thread. [ link]
2019-01-27: first trophy. [ link]
2019-05-18: became a staff member and SMW ASM moderator on SMWCentral. [ link]
2019-07-09: participated in my first SMW music contest. [ link]
2019-07-24: first gold trophy. [ link]
2019-09-12: became an SMW music helper for BNK remoderation.
2020-02-24: participated in my first SMW level design contest. [ link]
2020-02-28: joined Punishment Zone.
2020-06-02: became an SMW ASM Manager. [ link]
2020-10-01: joined JUMP Team.
Some small tools that you may find useful:
Echo volume converter: converts the echo volumes from any SPC to values to use in SMW ports (since they need to be adjusted if the SPC doesn't use a master volume of $7F).
Frequency to pitch converter: converts a frequency value from Hz to the equivalent SPC pitch value. Mostly useful when making your own samples.
SPC700 ADSR/Gain converter: finds the ADSR/Gain command value from the values you see in SPC700 Player.
Volume and pitch calculator: finds the output volume given a global volume, channel volume, panning, quantization and $FA$03 values; also finds the output pitch given tuning, note and $EE values.
Linear gain calculator: finds an approximate linear gain value to obtain a certain change in envelope over time. I've used this extensively for my Plok, Spiderman and the X-Men: Arcade's Revenge and Winter Gold ports.
Max volume finder: finds the highest v command value in a given port. I use this sometimes to rebalance volumes in SPC2MML ports.
Panning fixer: small Python script that inverts all the pan values (yXX, $DB$XX, $DC$XX$YY) in a port. Useful for certain N-SPC games that use panning in the opposite way as SMW (i.e. they have y0 = left, y20 = right), for example Alcahest and Kirby Super Star. Also works for raw nintspc mml outputs.
SPC noise values: a list of all possible noise frequencies of the SPC, given the nXX value.
My Youtube channel: https://www.youtube.com/channel/UC9cNvJLq_-CbllV4qujzkNw. I mostly use it to upload my (not 1:1 SNES) ports, ASM stuff and levels.
2021-05-15 05:45:02 AM
Originally posted by Sample quote