Tip: When determining a time limit, remember that players won't be as familiar with the level as you are. If you normally complete the level with around 100s left on the timer, others might run out of time on their first try.
Hai! I am a 13 year old SMW ROM Hacker, programmer and youtuber with 1.9K subs. I am a main developer of LOLRyan2006's SMM Fan-game called Super Mario Maker.net Link.
The main hacks I am working on is:
- Super Mario Bros. 16
- Unnamed 2D Mario Game
Main games I am working on:
- Super Mario Maker.net (Link)
- Super Mario Expanded Browser Edition (Link)
- Super Mario Expanded Java Edition (Link)
- Super Mario HTML (
- Super Mario Java (
My SMW Hacks
Unnamed 2D Mario Game
A classic Mario adventure with unique worlds. I couldnt come up with a creative name so I named the hack like this. I havent worked on this hack since March so its most likely cancelled.
Super Mario Bros. 16
Mario went back in time to 1985. A hack focused around Super Mario Bros. Originally started as a recreation of Super Mario Bros' levels with default SMW graphics and without using ASM nor patches. Then, I realized I cant really recreate it using only SMW items. In SMW, there are no classic hammer bros or something like that. So I decided to make custom levels. But to keep the SMB feel, I also included SMB graphics and features.
Well this is not mine game, but I am a main developer of it. Make your own levels for Mario to complete. Choose from various gamestyles (ft. bootlegs), themes or even import custom sprites and music. Export to image or even a file. Unlimited grid to work with and more.
Super Mario Expanded Browser Edition
Super Mario Expanded Java Edition
A port of Super Mario Expanded Browser Edition to Java making it available on desktop and even offline.
Super Mario HTML
A classic Mario adventure in browsers.
Super Mario Java
Same as Super Mario HTML, but written in Java with different levels and worlds. Still being worked on in really early state so I cant really tell much more about the game.