- The Super Boy (Bootleg) game style’s internal name is sboi
- The Super Mario World NES Bootleg game style’s internal name is SM8W despite not being called that
- The New Super Mario Bros. game style’s internal named is NSMBDS despite the original title being NSMB. This was possibly done to avoid confusion
- The original SFX remains unused in the game’s files
- One music file is listed in the SFX folder
- For some reason the awful game style is still in there
- Hard to get Windows sounds like the WinCE or the WM6.1 sounds were possible to find thanks to the
OS Sound Kit
- The game is nearing the Pre-Omega stage
- This game was inspired by Mario Multiverse and Power Star Frenzy
- The game works as a music player. It’s mostly notable on mobile
- The game's assets now have 100+ MB in total! which is pretty big comparing to 2 months old version not having 5 MB
- One of the splash sentences originally had the word “fucking” but it was censored and was changed to “flipping”
- This game features a teaser for a Windows Parody collab
- The newer default sfx are ripped from Purble Place
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There’s a website with info about .snetlvl files
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