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The Questionable Level Design Contest ends in…
8 DAYS, 8 HOURS, 34 MINUTES AND 44 SECONDS
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15 users online: Alex No,  brickblock369, Dark Prince,  Devazure, dougeff, E-Money11, Francium, Galactic Spear, KevinM, metronia, michael22, Michelle, Rykon-V73, Segment1Zone2,  Tahixham - Guests: 44 - Bots: 68 Users: 51,267 (2,251 active)
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Tip: Unless you've disabled the bonus game, don't use a goal tape in a vertical level. The bonus game won't appear if a player happens to reach 100 bonus stars there.
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Profile for JupiHornet
Name:  JupiHornet
Title: 
Forum posts:  167 (0.38 per day) (View)
Forum threads:  2 (83.50 posts per thread)
Since:  (registered for 1 year, 2 months and 9 days)
Last post:  , in 14th 24hoSMW Contest - RESULTS!!! (Current Contests & Events)
Last activity:  (1 hour, 55 minutes and 2 seconds ago)
Files:  View
Submissions:  0 (View)
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Local time:  (-4 hours from the server)
Contact
Website:  https://www.youtube.com/channel/UCwkIUUIT2rk66TcsigO4iQg
User Bio
I'm JupiHornet, former mod of SMBX.org and one of the judges of Make a Good Mega Man Level 2, as well as a dev for MaGMML: Episode Zero and MaGMML 3. I also do walkthroughs of a lot of Mega Man romhacks (and occasionally SMW hacks) on my YouTube channel.

For a long time I've been wanting to make some kind of ambitious video game project of my own, and I think an SMW hack is the most reasonable one for me. SMBX takes FOREVER for me to make levels with, and I don't really know enough about coding to make something with the Megamix Engine or a Mega Man romhack, so those aren't happening. Lunar Magic is easy to use, and I like how SMWC has so many readily available tutorials and resources.

I've made pretty good progress on my hack, which you can view here.

I've also done a bit of SMW fan judging:
VLDC12
24hoSMW #13
OLDC2
24hoSMW #14
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Check out my WIP romhack!

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