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Tip: Create a fair "difficulty curve" - that is, start off easy and then get gradually more difficult as the hack progresses.Not logged in.
Profile for Metballs
Name:  Metballs
Title:  H
Forum posts:  1 (0.01 per day) (View)
Forum threads:  0 (N/A posts per thread)
Since:  (registered for 2 months and 26 days)
Last post:  Restricted
Last activity:  (3 hours, 47 minutes and 29 seconds ago)
Files:  View
Submissions:  10 (+6 awaiting moderation) (View)
Location: there, for now
Local time:  (0 hours from the server)
User Bio
I play smw hacks

List of hacks I completed:
100 Rooms of Enemies: 1/1 exit
100 Rooms of kuso
100 Rooms OOF KEK
35 Questions: 34/34 exits
8 Powers: 62/62 exits
A Super Mario Thing: 94/94 exits
ASPE: 53/53 exits (all dragon coins)
Ayashi Mario: 5/5 exits
Backwards Mario World: 13/13 exits
Banzai Mario World: 40/40 exits
Bits and Pieces: 58/58 exits
Burrito Rings: 10/10 exits
Casio Mario World: 9/9 exits
Chaos CompleXX: 26/26 exits
Claustrophobia: 96/96 exits
Colossus: 95/95 exits
Comfort Zone: 18/18 exits
dumb: 38/38 exits
Er: 6/6 exits
Fall Guys World: 19/19 exits
Gaia: 23/23 exits
Gaijin Mario: 8/8 exits
Hack: 9/9 exits
Hack 1 2: 10/10 exits
Hack 2: 20/20 exits
Hack 3: 15/15 exits (all green stars)
Hack 4: 11/11 exits (all mushroom coins)
Hack 5: 14/14 exits (all blue moons)
Hand of Chaos: 82/81 exits (did orb glitch and used it on back door of bowsers castle for an additional exit)
Hotel Mario 2 A Better Game: 24/24 exits
How NOT to kaizo: 8/8 exits (used savestates)
Hyper I: 64/64 exits
Hyper II: 71/71 exits
Hyper III: 82/82 exits
Hyper IV: 89/89 exits
Hyper V: 85/85 exits
Hyper VI: 105/105 exits (used savestates on the last level in special world "That which can eternal die")
Invictus: 22/22 exits
JUMP: 125/125 exits (all dragon coins)
JUMPhalf: 130/130 exits (all dragon coins)
Kaizo Kong Country: 10/10 exits
Karoshi Mario: 34/34 exits
Korosu Mario World: 17/17 exits
Learn 2 Kaizo: 68/68 exits
Legends of Mario: 25/25 exits
Let's Give Up: 8/8 exits
Lewd Mario: 8/8 exits
Little Mario World: 23/23 exits
Luigi's Adventure (old JP version): 87/87 exits
Luigi's Lost Levels: 4/4 exits
Mad with Kaizo Power: 21/21 exits
Mario 100s Challenge: 88/88 exits
Mario Endgame: 22/22 exits (used savestates)
Mario In Mushroom Rix Land: 32/32 exits
Mario is Stupid: 12/12 exits
Mario's Double Trouble: 73/73 exits
Mario's Keytastrophe Rebirth Edition: 36/36 exits
Mid Air Mastery: 7/7 exits (used savestates on the "MIDAIR SHREDDER" level)
minidumb: 13/13 exits
My little Puzzles - The Road to Wisdom: 38/38 exits (used savestates)
My little Puzzles 2 - The Continents of Knowledge: 57/57 exits (used savestates)
Mystery of the Seven Orbs: 25/25 exits
Nachos and Fried Oreos: 15/15 exits
New Super Mario World 2 Around The World: 119/119 exits
Of Jumps and Platforms: 7/7 exits
Oops all keys: 4/4 exits
Plombier du Fromage: 8/8 exits
Quickie World: 14/14 exits
Quickie World 2: 22/22 exits
Return Trip: 33/33 exits
Romancing Mario: 66/66 exits
S Mario: 17/17 exits
Same Sprites, Different Levels: 92/92 exits
Scarlet Devil Mario: 60/60 exits (all dragon coins)
Scarlet Devil Mario 2: 41/41 exits (all dragon coins) Skipped the "Scarlet Tower" level. You have to beat 9 super tedious bosses in a row and there is 1 really hard boss fight at the end. Dying there causes you to redo 20+ minutes of tediousness
Shell's Redeemer: 12/12 exits
Shell's Retriever: 7/7 exits
Shellz: 6/6 exits
slurdgery: 9/9 exits
SMW The Crown Tale: 112/112 exits (all dragon coins and moons)
Something Extra: 17/17 exits
stick mice in my head and then beat my head in with a hammer and let them back out: 19/19 exits
Storks and Apes and Crocodiles: 17/17 exits
Streak of Tigers: 12/12 exits
Super Adam World: 9/9 exits
Super Challenge World: 113/113 exits
Super Compact World: 19/19 exits
Super Demo World The Legend Continues: 120/120 exits
Super DGR World: 32/32 exits
Super Foss World: 21/21 exits
Super Glitchcat World: 15/15 exits
Super Gracie World: 14/14 exits
Super IsCamden World: 11/11 exits
Super Isikoro Mario World: 116/116 exits
SuperKazuWorld: 8/8 exits
Super Mario Legacy: 140/140 exits (normal mode)
Super Mario Logic: 94/94 exits
Super Mario Pants World: 7/7 exits
Super Mario Vorld: 45/45 exits (all dragon coins)
Super Mario Vorld 2: 85/85 exits (all dragon coins)
Super Mario World 2020 Collection (R8.2): 108/108 exits
Super Mario World Hacks 101: 20/20 exits
Super Mario World Remix: 32/32 exits
Super Mario World The Lost Levels: 109/109 exits
Super Monty World: 31/31 exits
Super Moo World: 16/16 exits
Super Nothing World: 25/25 exits
Super Samuroy Adventures: 11/11 exits (used savestates)
Super SIG World 1: 93/93 exits
Super SIG World 2: 90/90 exits
Super SIG World 3: 85/85 exits
Super SIG World 4: 96/96 exits
Super SIG World 5: 91/91 exits
Super SIG World 21: 80/80 exits
Super SIG World 38: 91/91 exits
Super Slope Muncher: 5/5 exits
Super Swunsh World: 11/11 exits
SUPER: 29/29 exits
Sweet n' Sour: 27/27 exits
Takumi Mario I: 46/46 exits
Takumi Mario II: 46/46 exits
Takumi Mario V: 60/60 exits (used ZSNES in levels that required Left+Right related glitches)
Tatsujin Mario part 1: 89/89 exits (abused tools in level 84)
The Muncher Run 2: 4/4 exits
The Search for Salmon: 11/11 exits
The Second Reality Project: 95/95 exits
The Second Reality Project Reloaded: 117/117 exits
The Second Reality Project 2 Reloaded Zycoboo's Challenge: 112/112 exits
The Team Shell Hack: 38/38 exits
The Unworld: 92/92 exits
The Way of the M: 80/80 exits
This Hack Needs a Name: 117/117 exits
This Hack Was Made in 2 Hours: 7/7 exits
Tithered Mario: 13/13 exits
Torkiyello: 8/8 exits
Tricky Mario World: 93/93 exits
Ultra Slope Muncher: 13/13 exits
Unknown Islandz: 31/31 exits
Untitled ROM Hack: 96/5 exits (rest of the game is vanilla smw)
Vanilla Flavour: 74/74 exits
Vanilla Kaizo World: 27/27 exits
VIP and Wall Mix 1: 78/78 exits (all dragon coins)
VIP and Wall Mix 2: 103/103 exits (all dragon coins)
VIP and Wall Mix 3: 100/100 exits (all dragon coins)
VIP and Wall Mix 4: 114/114 exits (all dragon coins)
VIP and Wall Mix 5: 100/100 exits (all dragon coins)
VIP and Wall Mix 6: 98/98 exits (all dragon coins)
VLDC8: 121/121 exits (all dragon coins)
VLDC9: 152/152 exits (all dragon coins)
What the Hell?: 20/20 exits (used savestates)
YUMP: 120/120 exits
YUMP 2: 104/104 exits
Zeldara's Glitch City v147: 64/64 exits

I will add/update whenever I finish more hacks
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