Since 2010 i been making SMW levels that never saw an online release. Only played by friends and whatever. In 2021 i decided to finally join SMW Central because i felt it was the time i publish something online, and for the occasion i created hack called Deep In The Island.
Outside of SMW stuff, im an active Doom 2 level designer and indie game developer.
I still open Lunar Magic here and there, but the reality its that im not interested in SMW level design anymore.