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Tip: Switch palace switches normally disappear if you replay the level. However, if you insert them as direct Map16 and use the hex edit at $00EEB2 in the ROM map, you can replay the level without a problem.
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Profile for wiiqwertyuiop
Name:  wiiqwertyuiop
Title:  Form Modulator
Forum posts:  2752 (0.64 per day) (View)
Forum threads:  237 (11.61 posts per thread)
Since:  (registered for 11 years, 10 months and 8 days)
Last post:  , in Carry sprites through teleporters, too (ASM & Related Topics)
Last activity:  (2 years, 5 months and 27 days ago)
Files:  View
Submissions:  60 (View)
Local time:  (-6 hours from the server)
User Bio
Unofficial badges:

Also known as:
and other variations


Unreleased things by me:

YI patches A few patches I made for YI, probably not easy to work with however. One of them lets you insert custom GFX into YI. Download
Emulator Detector Will detect the emulator the player is using and write it to a RAM address.

It also comes with two patches:

music.asm - If you are using a certain emulator(s) it will change the music to a different song.
newlevel.asm - If you are using a certain emulator(s) and you are in a certain level it will load a new level.
Music Bypasser Will replace custom music in a hack with the original SMW music. Download
diSNES A SNES dissasembler I made. Don't know how buggy this is. It tries to "run" the ROM and disassembles as it goes. Download
snes9x CPU log formatter Organizes and formats the CPU trace logs snes9x outputs. Download
SPC ROM player A ROM that can play a SPC file. Download
Random Title Screen Level Will load a random level on the title screen. You can chose which levels can be loaded. Download

Random things:

Where will you go?! (pointless code that checks if A is 16-bit or not) (old)

free counters

<form action="" method="GET"> </form>


-------That one was made by tmercswims, the rest were made by me-------


Went for a simple layout this time.


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