This is the demo of my upcomming hack which is inspired by sonic in terms of level design. There is a sm64 style mission system where you have to find the 3 dragon coins hidden in each level. In this demo, there are 7 exits, 9 Dragon Coins and a minigame.
Krisedit: Updated ips patch. This is a fixed version. fixme: music breaks on accurate emulators.
Indeed, inspired by Sonic in design... aka flatness all over the place. For all the levels of the hack you only have to run right avoiding ground enemies and pits. There is no real variation other than that. The "mission system" is actually something secondary, in order to clear levels you just need to find the normal/secret exits in each level. That, though, makes the hack less boring. It would've been great if the "system" was made by ASM instead by just being stated in a hack description.
Won't say much about aesthetics. Vanilla, looking good, some rare cutoff, but still good.
- Music breaks on accurate emulators.
- The challenge unlocked in "Rush! 1" is almost impossible. I managed to finish it with a cape with like 2 seconds left.
Overall eh, not too awful, but the flat design makes this hack kind of boring.