Tip: When determining a time limit, remember that players won't be as familiar with the level as you are. If you normally complete the level with the timer around 100, others might run out of time on their first try.
This is a super easy kaizo hack pretty much. The design is made in a way that you need perfect timing in jumps to keep up in the level. I must admit that there have been used some creative ideas, like when you need to remove a throw block in order to free a grinder and proceed in a spiked path. Unfortunately, it wasn't too fun overall, since this hack is impossible to clear without abusing savestates.
Aesthetics are okay; the author used vanilla gfx in a good way. Not else to say.
As only issue I found, music breaks on accurate emulators.
Overall, 2/5. It has neat ideas in the design, but it's kinda rageish without savestates.