I decided while I'm here (answered feedback from old hack Yoshiro) that I'd do the same for SMWCOT.
@Berkay. Thanks for playing xD though this thing is old as dirt.
This is my second time in a row seeing the term "accurate emulators" I'm going to take a while guess and say that SNES emulation has advanced into an era that I haven't seen yet. (back when I smw hacked, ZSNES was the thing.)
I'm curious about the advancement of smw hacking and emulation now. I've got to see. Going to did around for a bit.
This hack actually is way better than what I expected from the screenshots.
This hack has its ups and downs. Though it could have used some testing, it's pretty fun. I can say that I like the level design. The aesthetics... not so much. There are some levels with eye searing palettes and clashing graphics, but like the title screen, there are some pretty nice looking levels too.
The custom music is surprisingly high quality. (for a 2006 hack, that is) However, it breaks in accurate emulators, so this hack is available to be fixed.
Overall, I'd recommend this if you don't care about the aesthetics and are using save states.