|Details for Super Mario World - The 4 Elemental Jewels|
|File Name:||Super Mario World - The 4 Elemental Jewels|
This is my a 1 world demo that I have been working on. It has some Hand drawn Exgfx, custom music, custom blocks, and a few custom sprites.
fixme: music breaks on accurate emulators.
|Tags:||asm, bosses, fixme, less exgfx, music, puzzle, traditional|
|Rating:||4.0 (Votes: 3)|
Download - 179.49 KiB
This hack is decent. It has both good and bad aspects.
The design is more or less good. This one is a mostly puzzle hack, with some sections which keep into the traditional way of designing. Plus, the author inserts new gimmicks, such as the yoshi coin blocks, only passable if all of them are collected. While the ideas are more or less good, there are some sections which were really boring. Examples may be the thorns level, where there's nothing but you on a cloud giving shells to blue koopas, allowing them to free the passage for you. Another one is that cave section, where you have to nail the right sequence of pipes to enter. The worst section of the hack in my opinion. So yeah, this hack is basically one of those where ideas used as base are good, but they are poorly executed.
Aesthetic-wise, it's more or less good as well. The author used a mostly vanilla FGs and BGs, with some additions of the former, like flowers and underwater... thingies that hurt you. Some palette are kind of silly, like the ropes in the airship section of the castle level.
As only issue worth of mention, music breaks on accurate emulators.
2/5. The ideas were there, but they haven't been used in a very enjoyable way.
|Posted by: Wakana - | Link|