Name: | Dinomar: Adventure of a SMWCentral User |
Author: | Alessio |
Added: | |
Demo: | Yes |
Hall of Fame: | No |
Length: | 20 exit(s) |
Type: | Standard: Normal |
Description: | --------Dinomar: adventure of a SMWC user.-------- Frist of all, sorry of the my bad grammar. This is the my frist hack :D But i spent more than six months to do at least about 16 levels. the protagonist of this hack is Dinomar(that is also a SMWC user), he must save Sara, a girl kidnapped by an ogre alien. Now Dinomar(and the is twin Yidi, that playable only in "2 player mode" but is not mentioned in the storyline) will go to save Sara. In the hack, Iggy and Larry does an appearence in the frist and the second world(these two world are the onces playable in this beta hack) like bosses. Storyline this happened a long time ago... A girl named Sara lives togheter the her pet called Dinomar, that is a SMWC user, but a day, from the space, arrive an evil guy, Grisba. Grisba is an ogre alien from Grisby, a planet populated by toads(that aren't the bodyguards of the princess Peach, but true toads), so, Grisba wants to kidnap Sara to conquer the universe, but he won't goes far kidnapping a girl, but he has the his reason. So, Grisba steals the Clowncar to bowser and he kidnaps Sara, unfortunately. he sends a message to Mario, Luigi and Dinomar(if you want, to Yidi too) and the message explains the facts: Grisba is in Donkey land. so, depends by what IPS patch you have chosen. fixme: music breaks on accurate emulators. |
Tags: | asm custom character dinomar exgfx fixme huge level music story traditional |
Comments: | 1 (jump to comments) |
Rating: |
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Comments (1)
The good things here are the graphics and the story: both are very well done. The graphics may have some flaws here and there, such as clashyness, glitched tiles and small cutoff, but I consider the overall good enough for a hack. Good job on this factor.
What makes it bad is the design: while it's okay at the beginning levels, later on the author keeps abusing common items and the babysitting of them (P-Switches and Springboards). Some other sections are pretty empty; others are overly complicated; it feels like each level hasn't had the same work, like some of them had to be worked more in certain parts. The complexity makes the hack frustrating eventually, and it's not too fun to go through.
Other issues:
- Music breaks on accurate emulators.
- Overworld events' GFX glitches.
- "Donkey Ruins"'s midway point start makes you die instantly.
Overall, a more or less hack. The design is what makes it not so fun to go through.