This hack is much longer and has a lot more custom stuff in than the first. It also uses my own GFX style. If you enjoyed S"M"W1 you'll enjoy this for sure!
(PLEASE READ THE READ ME)
Story: With Reswob Tuppa defeated the Princess is once again kidnapped. With "Mario's" biggest enemy gone who could of kidnapped the Princess? "Mario" sets out on a brand new adventure to find who is responsible! fixme: music breaks on accurate emulators.
My my, this one was quite heavy to 100%. I should stop playing all day straight, my head hurts :<
Anyways, this hack is okay. I have positive and negative aspects to point out about the design. The good side is that this hack is well varied: while the hack has a main traditional design, some of the levels have different gimmicks, some of them may be the ones with the barrels, or the ones with the sky/marine pop, or the rocket one... there's no possibility this hack will make you bored. As for the negative aspects, let's just say this hack becomes Satan after you pass world 4-5. The levels will start getting more and more complicated, with very hard jumps, complex tricks and the likes, until you get at the last levels, where I really had a need to wreck my keyboard on a wall. I was going to put "normal" as difficulty, but hey, apparently this is actually more than hard overall?
tl;dr a good hack for those who are really good at playing hard SMW hacks.
Aesthetic-wise, no offense, but I'm not into this style. While many will love it, I don't. Said this, what I liked here is the creativity of the author and the way the style is kept in the whole hack. Some GFX were a bit confusing, like, they looked like solid ledges, but they weren't. A bright example may be the castles GFX.
- Music breaks on accurate emulators, right on the title. Touhou 8 titlescreen music strikes again.
- Some levels had some sprite tile limits issues. I recall having some when you fight Lamek.
Overall, a good hack, but it's too sadistic for my tastes. 3/5.