Name: | Windows Mario World |
Author: | BetaMaster64 |
Added: | |
Demo: | Yes |
Featured: | No |
Length: | 13 exit(s) |
Type: | Standard: Normal |
Description: | Windows Mario World is my first SMW hack (that I didn't cancel right away.) It will eventually feature every Microsoft operating system. Right now, it only includes the main ones (95, Vista, etc.) The hack has no story planned... it's basically just Mario in a few operating systems (at this point.) I tested this on ZSNES, BSNES, SNES9x, SNEmulDS, and a random Android SNES emulator, and it worked the same on all of them. There is a text document featuring all of the tools/music/graphics that were used. |
Tags: | exgfx windows |
Comments: | 40 (jump to comments) |
Rating: |
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364.49 KiB | 23,485 downloads
Comments (40)
It's not descripted in the game files like the other music. I've been searching for a while but with no result. It's one of the best VG music I've heard.
did it give you the blue screen of death?
Creativity 78%
Graphics 67%
Difficuty 56% i no play all levels
Gameplay 99%
This is my rewiew
the cds are too close together in smw level 1.
i got five in about 45 seconds.
other than that, it was good.
I'm going to reply to some stuff now (though it is late).
@Sanguinity
I didn't really see a need to go all-out in editing over everything for the demo version. I want to leave something new for the final! Though I do understand that it can get annoying seeing only Koopas, Chucks, Bullet Bills disguised as Windows flags...etc. I'll change all that at some point! As for the lack of ZSNES.exe world, there were 10 levels in all in that area. I removed 8 of them because it's a demo; so that world's basically just a sample (in a way)!
@MarioBrotherL1UP
You have my permission to do so!
Windows 7 Ultimate? There's already a Windows 7 level there, and all the Windows 7 operating systems look the same (excluding Home Basic). The only reason I made the Vista level "Vista Basic" was because it uses that specific GUI by default, so it felt fitting.
@gassug2
It will not work if you are patching to a .sfc file (assuming that is what you're trying to use). Patches made with a .smc file (which is what mine was made with) will not patch correctly to .sfc ROMs.
A decent hack. No slopes to keep up with inside computer playstyle but makes it up by adding a lot of climbing sections.
A little more spritework might make it better. Maybe turn the koopas into flying, jumping toasters in the Windows 95 level and have unique sprites for others.
In terms of criticism, I believe you should add more levels to the ZSNES.exe section of the hack.
Secondly, I believe you should add more enemies because the Koopas I believe were a bit overused.
Thirdly, for the sake of environment, the bats in the Windows Vista Basic level appeared out-of-place. I would recommend changing them into cursors to add more elements of Microsoft Windows into the hack.
And lastly, I found the placement of discs in the first Dinosaur Land level too close together. Try spacing those out somewhat.
Those are my points of criticism, but apart from that, I definitely enjoyed your hack and played the entire demo. I wish you a very Merry Christmas and cannot wait to see more of your material.