Difficulty changed from Kaizo: Light to Hard. While the level design is Kaizo-like, it is much more forgiving (e.g. there are plenty of powerups). You can also use the cape to make the hack much easier, including flying over some levels.
Pretty fun hack but definitely some jank and some frustrating parts/levels. Definitely not kaizo at all. I was able to "break" multiple levels using yoshi and/or the cape. Also using yoshi to double eat P switches made certain things much much easier. Longest pow and 2spooky4u were just annoying imo. Impressive how wuickly iy was made but more time to polish and play test would have been better.
Overall 3 or 3.5 out of 5.
so far i did 10 exits and i gotta agree with all the comments.
this is NOT kaizo light. its not even very hard. i think i only came across 2 jumps that required SOME precission. the rating for this one is really broken.
but its decent.
you can bring powerups etc with you.
for example the first level when you move up is this one:
with yoshi you can skip like 90% of the hack.
This hack is great. However, 2 SPOOKY 4 U is kind of hard. I beat it, but it's still rather difficult. Also, it might be me, but the actual door that progresses you through the stage leads me to a room of garble? What?
I had been looking for a hack that would introduce me "gently" to Kaizo difficulty, and this was the perfect hack for that, although Super Mario World Remix is so many other great things as well! Truly a breath of fresh air so to speak, one of the best SMW ROM hacks I have played in a long while! Amazing, creative, and challenging!
Absolutely incredible in how simple, unique ideas are milked in an energetic, entertaining, fast-paced setup in this hack. Levels are long enough to be substantive but overstay their welcome. This hack feels diverse as a result. It does tread the line between Hard and Kaizo but it's designed around a predictable pace you as the player can keep naturally so it's very enjoyable. Trial-and-error exists, but it's handled well: midway points exist so if a section blindsides you because you forgot an item and can't go back, there isn't much loss to get back to where you were.
Despite being a first hack and made quickly, this is actually one of my favourite SMW hacks. The levels are hard, but very creatively designed, and not so long that they grow tiring or are overly frustrating to complete without save states.
Anyway, this is a pretty neat hack and I recommend giving it a try. It should be possible without savestates and isn't very difficult, but I marked it as "Kaizo: Light" because it's still above most "Hard" hacks I know.