I really enjoyed this hack. It's pretty easy, even through the Special World. There's some creative levels, the ghost house in the Special World (Fright Star Land?) was great as were a bunch of others I forgot to write down. There's also some tedious levels with a lot of waiting. Danger Star Land (?) is an example of this. A good amount of levels use those ultra steep janky slopes, I really dislike these. "Steep Scoria" is one of the worst.
Secret exits are indicated well so I never found myself wondering "wtf do I go." I noticed a pipe that requires 117 exits. I have 116 exits on title screen, no clue where last exit may be, and shy of entering every level to check, I think I'll never know what's in that pipe.
Enjoying this a lot (70 exits done so far). Some levels are annoying, yet some are brilliant. I love the star world - especially wet star land and fright star land - which is one of the best ghost house levels I've played.
im having a problem though..
how can i play the world 8 castle again from the beggining? ive already beat it but whenever i try to play it again it start from the midway gate.. i really want to see whats in that path with spikes now that i have the star..
Amazing hack. A bit on the easier side, but everything else is just amazing. Levels incredible well designed, you can see smb3 influence everywhere, even bits of its maps. ive enjoyed every minute playing it.
**** i usually dont like ghost houses much, and this hack have only few of them.. that said that ghost house from "Fright Star Land" is pure gold.. fkn amazing
This is pretty awesome. It was the first hack I played all the way through, it was just the right difficulty, and the music was great too. I wish there was a sequel. Incredible job. Thanks so much for making this. Also wanted to add that I am epileptic and the flashiness didn't bother me any. ^_^
I have never successfully created any SMW hacks, but I'm reviewing this one based on my experience with it.
I understand that some people can't handle the flashing (there's a lot of that in this hack), especially epileptics, but somehow, the flashing effects didn't do anything to me, and I really liked them!
My favorite world is World 1. I love desserts lol, and the amount of creativity was shown throughout the entire world. It was just so pretty to me. I like how I can get Yoshi at the "Start" level. Speaking of Yoshi, I noticed that most of the levels required only Mario/Luigi. I love using Yoshi, so I wanted to comment on that. It isn't a big deal to me, I just noticed that.
I also really enjoyed World 4. I liked Sky World from SMB 3, so I should have known that I'd like this world, too. It was well-designed Well, all of the worlds were well-designed lol. I can tell that you worked your butt off with this hack... Considering the fact that you said yourself that it took a year to finish it.
Star World was the most difficult world out of all of them. I used a lot of savestates for most of the levels. I really liked Super Star Land, though, and of course, I enjoyed the music xD
Puffy Star Land's music reminded me of one of the Donkey Kong games on the SNES... I believe it was the 2nd one. Either way, it brought back a lot of memories and nostalgia. Colorful Castle was well... colorful. It was pretty awesome, to say the least. I'm not good with reviews Dx but I'm trying at least!
Expert World was boss... Singularity made me giggle. Oh yeah - that darn message box! I love how it has its own personality! It made me smile at times as well.
Getting to play mini levels after entering the first tunnel on Red Velvet Run was a huge plus in my book. I got to play 21 more levels after completing 117. My favorite mini level of them all is The Multiuniverse (even though it isn't so "mini"). It kinda gave me that feeling of that one episode of Family Guy when Stewie and Brian went to different universes - one of my favorite episodes, actually. Anyway, this is one of the best SMW hacks I have seen, and I watched ninja boy play a bunch of hacks!
Now that I'm done with the positives....
I want to point out some glitches and graphical errors (I don't know if I'm using that those words correctly).
In World 3, after I completed "Sinking Feeling" the first time, I thought that it unlocked the pipe, so I pressed left. Mario went somewhere else on the map, and I had to load a previous state to where I wouldn't make that mistake again. I don't know when will be the next time you log onto SWM Central, and I know that this was released over a year ago, but I just wanted to say that for anyone else coming onto this hack after me.
At the end of Ocean Interboo, if you hit the tape of the goal post, the entire screen glitches up... I don't know how to word it out correctly. For example, when I hit the tape, the boos turned into these weirdly striped boxes and the screen was striped up as well. It really bothered me, too (glitchy graphics have always bothered me badly). When you go back to the Overworld, it's just a mess lol. The extra items box disappears as well. However, if you just go through without touching the tape, nothing will happen... Kinda odd if you ask me.
There are a bunch of other glitches but I think that's mostly because Yoshi wasn't meant to be on a bunch of those levels. Oh yeah - the game crashes after the credits.
Other than those few problems, I rate this game a 5/5 stars Overall design is amazing, gameplay was aggravating at times but still pretty fun, huge amount of creativity, great selection of custom music, and is something I would recommend for any Super Mario fan to play! Excellent job!
Although I'm a year behind, I would suggest anyone to at least beat the hack before reviewing it. World 1 is supposed to be easy to beat, Woutersmits. Why not play through the whole game? It actually gets pretty hard later on. Maybe you should think before you type.
I loved this game. I have 75 out of the 117 exits. I beat the game. It was very fun overall. There were some stressful points, but, it was an amazing hack! 1 thing though..... the game freezes after the "credits" -_-
I admit, the name (or, rather, lack thereof) was the main reason I gave this one a shot. And I definitely did not regret it!
This hack is incredibly fun. It does not deviate far from the classic SMW that we all know and love, and the level design is great. It has a great difficulty curve, starting out not too hard, then bringing the challenge on in a fun way. There is not much of a plot, but Mario is rarely about the plot; it's always been all about the gameplay, and the gameplay here is top notch.
The vortex level in the colorful world is definitely my favorite. The surprise item you get adds a great extra to the game.
If I could give this 50 stars I would. This is everything I look for in a SMW hack. Awesome job!
The map is very well designed, surprises are legion and levels themselves are very fun. Each world has a different well-thought theme, which is very fun to play. My favorite is World 1, Candy Land ^.^
The difficulty curve is OK, some levels are very hard at the end (especially Star World), but I figured out how to find the 117 exits without using the least savestate, which is my manner of playing and enjoying hacks.
I have just a little question about Pipe Dream level in World 2 : searching for a secret exit, I was able to fly until the very end on the screen, far behind the goal line, and I found some pipes, P switch and bonuses. It seems that it can be accessed through a pipe, but I couldn't figure out which pipe it was, having trying each. Is this a sort of bonus zone you finally wouldn't linked to the level itself ?
Besides, I have totally enjoyed this game, congratulations man !
Having played through all 117 exits, I can definitely say I thoroughly enjoyed the entire hack the whole way through.
The levels have some really nice design that's definitely similar to the original game it's based off. Simple level gimmicks, a great difficulty curve, unique world themes and a unique plot makes this a really cool hack to play through.
Aesthetics never deviate from SMW's style, usually taking custom graphics from Super Mario All-Stars' SMB3 port. It's never unpleasant to look at, and keeps a single style throughout the whole thing.
Music...well, I would have preferred more custom music, but maybe that's just me.
Plot is consistently referenced at least once a world and the message box has a personality that's actually visible. A lot about the characters involved is left up to player interpretation - such as how the message box is able to
manipulate reality to his will
and what exactly the final boss is.
This is a memorable hack that's a ton of fun and very similar to the original SMW. I highly recommend at least giving it a shot - you definitely won't regret it.
Did you not readed my post below
Why is this the demo
Well it loks full hack
Its alot for an demo
But w1 its too short
W2 i busy with flying puzzle level
You requere to fly though the small jump area
Where i cant jump up
Even with flying its inposseble
You tell me it isnt flat ive beaten the first level in one time even 2nd level
Its too easy
W1 its too easy for normal hack
Please read below good
I will stream monday evening
To xhow you
Areas in there
Take a good look at it
One puzzle area ifs too flat on first forest level
Its emptu jump and run full with jumping on tree stronk
The rest you can Block the path
If you dont watch out
You cant. Go on
There's no reset door at all
Take a good look at it
And no ive beaten w1 i at w2 now
By the first forest level
You need realy to watch out otherwise yourve always trapped
I will show you monday
Renember to read my review good
I wish you good luck and enjoy yourzelf too
levels are too short and flat as hell
first shorthest level too easy too beat too flat
blind ending there's no suprice afther all
its too flad empty
it isnt fun
is too easy
please change levels so its fun
not flad and empty