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Details for Move Layer 3 to Subscreen Fix
SMW Patches - Move Layer 3 to Subscreen Fix Link - Show random
File Name: Move Layer 3 to Subscreen Fix
Added:
Authors: Lui
Tool: Asar
Requires Free Space: Yes
Bug Fix: Yes
Featured: No
Description: This lets you move layer 3 to subscreen via Lunar Magic without actually affecting the layer 3 status bar, which will always remain on top of everything, as usual. Note that this may be incompatible with other patches that hijack IRQ.
Tags: layer 3, lorom, sa-1
Download: Download - 684 bytes
762 downloads
Screenshots
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Freitasth
This seriously needs some remoderation. Only works on lorom.
Posted by: Freitasth - | Link
Anas
Doesn't work with SA-1 because of the new IRQ system SA-1 Pack offers. Here's a fix by LX5 for the BLDC base ROM: https://cdn.discordapp.com/attachments/334352091340472340/719467821557612585/l3fix.7z

However, it requires UberASMTool for this. Insert level_init.asm and load_overworld.asm in gamemodes 0C and 10 respectively. And of course, apply l3fix.asm with Asar.

Edit: The UberASM for this fix visually gets rid of the M7 tilemaps (Reznor's wheel, Iggy's platform...) in the M7 boss rooms for some reason... :(
Posted by: Anas - | Link
Hayashi Neru
This patch is not compatible Sprite status bar patch
Posted by: Hayashi Neru - | Link
Blind Devil
Tested with Asar v1.71, SNES9x v1.57, in both normal and SA-1 ROMs.

This patch is up to current standards, thus it requires no remoderation.
Posted by:  Blind Devil - | Link
Klug
Why the heck dose the patch has the "needs remoderation" tag anyway?! This patch seems to work fine (even on SA-1)!

Yeah, I might ask the mods to remove that said tag.
Posted by: Klug - | Link
Koopster
Why's this not marked as a bugfix :thonkers:
Posted by:  Koopster - | Link
Hooded Edge
This does somewhat help, but it glitches the level, causing layer 1 to not be shown.
Posted by: Hooded Edge - | Link
randomdude999
Why is the freeram named !free_dp when none of the instructions using it need direct page and it only saves 1 cycle per instruction (saving 3 cycles in NMI and 1 in IRQ)?
Posted by: randomdude999 - | Link
Yoshi Master
I have tested this on my Super Everdrive. This patch works great on real hardware. Thanks for this patch!
Posted by:  Yoshi Master - | Link
Vitor Vilela
Untested on real hardware, but I didn't see any glitch or cutoff on higan accuracy, so approved for now.

Added sa-1 tag and added automatic check for SA-1 instead of enabling manually.
Posted by:  Vitor Vilela - | Link

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