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Winter 2019 C3 Content Spotlight
Big Brawler's Level Compilation!
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Details for Ultimate Noob Sprite
SMW Sprites - Ultimate Noob Sprite
File Name: Ultimate Noob Sprite
Authors: Iceguy
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: No
Description: This is the infamous "Ultimate Noob Boss" made by Nesquik Bunny. It is now back with a new name that implies it can be used for more than boss fights. It has quite a few attacks and is very customizable. Read the comments in the .asm file for details.
Tags: annoying, boss, customizable, enemy, overused, sa-1
Rating: 4.4 (Votes: 11)
Download: Download - 23.72 KiB
Blind Devil
This one got lots of optimization, and even new functions. Read the readme.txt for more details. Added screenshots, tags, and SA-1 support.

Extra comment: Even nowadays, this sprite has great potential, despite being overused and often badly implemented in hacks. It's an annoying sprite only if you don't know how to design a level with it and its properties.
Posted by: o Blind Devil -
why am i getting these errors?
unknown command. [JMP <Aniptr,x>]
unknown command. [JMP <carryptr,x>]
unknown command. [JMP <deathptr,x>]
unknown command. [JMP <ptrptr,x>]
Posted by: masterninja7 -
The hit detection is pretty bad,a lot of time you'll take a hit when jumping on the boss for no reason
Posted by: isaix -
Blind Devil
Probably not a good idea to use it as a non-boss sprite, because if you place more than one in a level, sometimes they can act weird. The most notable issue is regarding animations. If, for example, you're using 2 sprites with animation change states, when one of them is hit to change animation, will also make all other change as well. I don't know if I explained very well, but yeah, I don't recommend using more than one of this sprite in a same level unless you can work around these issues.

edit: issue no longer exists.
Posted by: o Blind Devil -
Why the hitbox is so weird? Did i do something wrong?
Posted by: Nathus -

Is it using the "if this option is set, then include this code" in ASM rather than the rep-1 trick?
Posted by: GreenHammerBro -
The boss is also a space-hog; regardless it can be a great boss if used creatively and simple. Bad bosses come from those who don't know a thing about balancing.
Posted by: Skewer -
Posted by: Berk -
Can you link a url?
Posted by: GreenHammerBro -
Late, but oh well. I haven't seen if there is any, but I've seen a Youtube comment from him.
Posted by: Berk -
is there a forum post that he was asking to be removed?
Posted by: GreenHammerBro -
Huh, ok. Didn't really expect him to give you permission since he wanted it to be removed, but ok.
Posted by: Berk -
then pm him, the proof is in the image file (maybe he change his mind). or that i ask permission more politely.
Posted by: GreenHammerBro -
Why are you resubmitting it? He removed it himself because he did not want people to use it.
...unless you have his permission, but I doubt that.
Posted by: Berk -

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

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