Tip: Switch palace switches normally disappear if you replay the level. However, if you insert them as direct Map16 and use the hex-edit at $00EEB2 in the ROM map, you can replay the level without a problem.
I really liked this hack. The only thing I didn't like was the message box at the end of Warlock's Boneyard. Well... the end of the message box, only because of the type of day and month I've had. It's just a saying that I extremely hate, and just think is overused (don't judge me, it's just my opinion). Other than that, this was a pretty fun hack to play.
It's kind of odd seeing a new hack from S.N.N. after all these years. This hack isn't too special, but it's not bad at all. The level design is top notch, the musical choices work, and overall, it's a pretty fun hack. The length could also be longer, but what do I expect from this sort of hack? Overall, not bad.
The hilarious thing about this is that I was going to describe this hack as Super Mario World if Donkey Kong made it, but then I heard DKC music in Foursword4's level and came to the conclusion that Donkey Kong, in fact, made this ROM hack.
Very funny hack overall: it had the shiniest of sprites, the most colorful colors, the proggiest of prog, the coolest of jazz-funk. No, seriously, if this game were as epic as its music, then it would be a masterpiece.