Name: | Mario & Waluigi: In Search of Luigi |
Author: | Erik |
Added: | |
Demo: | Yes |
Hall of Fame: | No |
Length: | 28 exit(s) |
Type: | Standard: Normal |
Description: | After 3 months of on and off work, the second demo is here! Contains the first 3 worlds. Plot: Wario has kidnapped Luigi and took him to Bioma Land. It's up to Mario and Waluigi to rescue him. |
Tags: | asm bosses hdma less exgfx music traditional vanilla |
Comments: | 7 (jump to comments) |
Rating: |
Download
399.04 KiB | 5,323 downloads
Comments (7)
but only issue is it seems like waluigi file works only with inputs from player 2?
Sometimes a little bit boring and repetitive, but it's not a bad hack.
3/5
i lost motivation, too sad because i had a good chink
->Some of the "direct map 16 tiles" have incorrect acting value. I did see water that act like a blank tile and a custom ledge that act like a cement block.
->At level 118 in the screen #0A, the mix of the red "!" blocks and the log tile is a bad cutoff.
->At level 11C, the tile #E13 doesn't seem to be something that allow a "tank" to move. Actually, I have no idea how could make a tank moving.
->At level 11D, fishbones are swiming nothing when the tide is at lower level.
->Level 56 is where there is water tiles that act like blank tiles. The diagonal animated water tiles aren't fitting with the original tile because of animation cutoff. The water that comes out from moving pipes isn't fitting well because the pipes are too short.
If you need more information or even help with the futur of this hack, I invite you to send me a private message.
Can you tell me some examples?
I'll fix the grinder issue. abd sublevel 42. Thanks for the report.
Most of the levels, the design is correct, except when entering to the level 42 (second room of Larry's Keep). I don't think that the difficulty of this game is a issue.
As for now, there is some visuals that have a negative influence to this game.
Note: the magikoopa boss have some problems with the On/Off as the grinder can disapear in a weird way. I also though that you can jump on him because it as the same graphic as a normal magikoopa (this is also the same case for Larry).
*Edit because I think that I was missing a word